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[L4D2] Gun Control
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Mr. Man
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Join Date: Mar 2011
Location: Huh?
12-06-2018 , 20:27 Re: [L4D2] Gun Control
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In this version of M60/GL handling, the M60 reserve ammo is limited to 150 rounds per burst, and the M60 doesn't disappear when ammo reaches 0:
https://forums.alliedmods.net/showthread.php?t=169770
whereas this one is infinite ammo until the entire reserve depletes. What edit can I do to make it so people have to reload every 150 rounds?
Last edited by Mr. Man; 12-06-2018 at
20:41
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