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Ryan.
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Join Date: Jan 2018
Old 11-04-2018 , 12:58   Re: DHooks (Dynamic Hooks - Dev Preview)
Reply With Quote #617

I'm not sure why the callstack is so different on that crash. Here is the original one: https://crash.limetech.org/wrihcfj3phod

Edit: I tested some more until Accelerator warned about rate limit. I logged a few crashes anonymously after forgetting to set my steamid between installing different Sourcemod versions. There were 2 hangs that I had to kill manually that didn't generate a crash report.

The anonymous reports:
Of the 28 crash reports, 75% are from DHooks.dll + 0x804D. The other 25% are random offsets after some server.dll calls

Edit 2:
Quote:
Originally Posted by asherkin View Post
so the first thing that needs trying is to re-build DHooks against the latest 1.10 SourceMod SDK and see if that fixes the problem.
That fixed it. Any chance we can get an official build to point players to?
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Last edited by Ryan.; 11-15-2018 at 20:47.
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