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Rotate an entity, then update the hullsize based on its new angle.
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gladius
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Join Date: Jul 2008
Location: Santiago, Chile
12-07-2017 , 21:45 Re: Rotate an entity, then update the hullsize based on its new angle.
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I really need model and hitbox rotation, I can't figure it out. It's kinda tricky for me. I have a box and need to rotate it like being sloped.
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Kreedz Chile Mod
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(Fixing some details).
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