Just a heads up to everyone who runs a TF2 server.
Valve changed the
tf_mm_servermode cvar this update. It is no longer an integer, but instead a boolean.
If you set it to 1, you're opting in to the TF2 MvM Boot Camp pool.
Having this setting set to anything but 0 will currently cause strange behavior on non-MvM server, such as the game repeatedly triggering round start.
From Valve's John Schoenick:
Quote:
Originally Posted by John Schoenick on HLDS
Replacing this setting without a heads-up was unintentional
tf_mm_servermode is now a bool (0 or not-0), and simply enrolls your
server in bootcamp. Servers that have this set to 2 will thus continue
to work right, but those who had the old 1 value for the quickplay-beta
are likely now being accidentally opted in to bootcamp.
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