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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 03-01-2015 , 13:17   Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
Reply With Quote #236

I noticed some issues with my custom chat aliases, specifically ones beginning with .t like:
Code:
"ChatAliases"
{
    ".test" "sm_ready"
}
That alias is being overwritten by the ".t" alias because you are checking for IsPrefix() on alias matching and ".t" and the other default aliases come before the custom ones.

Therefore, I changed pugsetup.sp accordingly:
Spoiler


Another issue I'm having is with workshop maps being used.
I set the cvar to a collection ID that I'm putting together and it's not pulling down the data.

I tested the API call manually and it does yield results:
Spoiler


Is there anything else required to set up the workshop collection other than that cvar?

Just to make sure it is sending a request, I modified steamapi.sp for debugging:
Spoiler


And it yielded successful results in terms of it attempting to call. But I don't see anything in the server console about it being successful grabbing the collection or not.

Spoiler


Here's my server's SourceMod information:
Spoiler
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