Quote:
Originally Posted by nomy
Is there a way to prevent damage to the TV?
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sm_vg_hp 0
Quote:
Originally Posted by Peace-Maker
This is crazy! Why did you do this and where did you learn about those SNES internals?
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It's actually nothing like a real console >_> The hardware specs in the OP are a joke, it is powered by Magic though...
I'm not sure how the idea popped in my head, I think it started with me wanting to play a video game on the office projector...
Quote:
Originally Posted by Peace-Maker
Have you written some games for the original console too?
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I have
http://www.letsplaysnes.com/play-ski...ourney-online/
...and wow..apparently you can play snes games online now.
Quote:
Originally Posted by Mitchell
Couldn't go through everything in the code (baffled on the excellent coding)
So does this use up a lot entities?
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Yes. hehe... (300-350?)
It is surprisingly efficient though.. It has a limiter to spread out entity operations over frames.
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