Wow, haven't touched this in a few years.
So, I've been working on updating powerlord_abilities.ff2 so that special_ragdoll works as intended.
Many of the corpse types it supports can only be done by modifying the ragdoll or modifying the damage types.
The two you don't need this plugin for can be done via attributes:
- Gold - 150 "turn to gold" set to 1
- Ash - 350 "ragdolls become ash" set to 1
Note that this is totally untested and it was compiled against the
SM 1.6.1 "fixed" version of freak_fortress_2.inc.