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Immunity Reserve Slots (2.0.8)
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
01-29-2014 , 13:10 Re: Immunity Reserve Slots (2.0.8)
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392
It seems that when setting this to kick the player with the least time, it will kick players already in the game before connecting clients. Is there a way to kick connecting clients first?
Ideally it would be connecting < spec < in game time
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