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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 11-24-2012 , 03:19   Re: [CS:GO] Bullet Penetration Filter (1.1)
Reply With Quote #9

Just for your next update and code consistency, I suggest you put an "else" on L85, since you did put one on L94.

And the no-TR version surprises me a bit... if I got it right, OnTakeDamage is executed multiple times, for every hit player, in the order the bullet goes through, right ?

Cool thing.
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Last edited by RedSword; 11-24-2012 at 03:24.
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