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[ANY] Bullet Penetration Filter (1.3)
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RedSword
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Join Date: Mar 2006
Location: Quebec, Canada
11-24-2012 , 03:19 Re: [CS:GO] Bullet Penetration Filter (1.1)
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9
Just for your next update and code consistency, I suggest you put an "else" on L85, since you did put one on L94.
And the no-TR version surprises me a bit... if I got it right, OnTakeDamage is executed multiple times, for every hit player, in the order the bullet goes through, right ?
Cool thing.
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Last edited by RedSword; 11-24-2012 at
03:24
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