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Originally Posted by napalm00
And no memory leaks/errors in the logs either?
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I've encountered a few OnGetSpecial errors after a mapchange, and sometimes after getting these errors bosses wouldn't spawn. This was all in 1.0, though, haven't seen 'em since.
However, at one point the server crashed after a mapchange because Demopan's giant shako model was not precached. Again in 1.0, but probably not fixed. I've hardcoded the precache just to be safe, though.
EDIT: Oh, and my server crashed a while ago, although I doubt FF2 did that. Who knows, maybe one of the three clients connected to my server did the old-SM crash (I updated after that)
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