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[ANY] Goomba Stomp (2.0.2)
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FlaminSarge
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Join Date: Jul 2010
09-07-2011 , 04:10 Re: [TF2] Goomba Stomp (1.2.2)
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109
And here's one that respects a client's m_takedamage Dataprop, so that if plugins decide to set a player as invulnerable (e.g. spawn protection) then it won't stomp them.
Also, if the plugin is late loaded, it will correctly SDKHook valid clients.
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