Quote:
Originally Posted by bibu
PHP Code:
if( !IsPlayer( attacker ) || !IsPlayer( victim ) || victim == attacker )
->
PHP Code:
if( !IsPlayer( attacker ) || victim == attacker )
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Already done, refresh, I didn't update the sma.
Quote:
Originally Posted by bibu
I am not sure, but don't you need to check if attacker is connected?
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If the attacker is a player, he is connected.