come on guys, i gave you 3 net props. i said try -1 which didn't work and i said try in one of the thinks, that doesn't mean you give up and thats the end of it, you have to fiddle with them to see what values do what. not bothering after trying 1 value is just lazy and especially if you expect someone else to do all the work. this is the last time i'll do the work, people on these forums need to stop being so lazy.
"m_iAddonBits" is bitwise, it defines what attachments to show, here are the values.
PHP Code:
0 none
1 flashbang 1
2 flashbang 2
4 hegrenade
8 smokegrenade
16 c4
32 defuser
64 primary weapon
128 pistol
256 extra holster for dual elites
"m_iPrimaryAddon" and "m_iSecondaryAddon" define what model to show on the players back or holster when their addon bit is enabled. here are the values.
PHP Code:
0 none
1 p228
2 glock
3 scout
4 hegrenade
5 xm1014
6 c4
7 mac10
8 aug
9 smokegrenade
10 elite
11 fiveseven
12 ump45
13 sg550
14 galil
15 famas
16 usp
17 awp
18 mp5navy
19 m249
20 m3
21 m4a1
22 tmp
23 g3sg1
24 flashbang
25 deagle
26 sg552
27 ak47
28 knife
29 p90
you have to set all net props in sdkhooks postthinkpost.
note you can make any of the above models show up in the primary or secondary attachment so you can have a knife showing on the players back or an awp in the holster.