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[L4D2] Red Flag Incapped (For realism)
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
11-05-2010 , 07:09 Re: [L4D2] Red Flag Incapped (For realism)
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Updated again, using "point_spotlight" instead of "light" entity, because I cannot make it work. The point_spotlight is facing to the ground which creates the light glow - a bad method but all I can do right now... you get the idea, I hope someone can finish this off.
Oh yeah, I also added the pipebomb fuse particle effect, thanks to DJ_WEST's Incapped Grenade plugin.
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