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danielmyst777
AlliedModders Donor
Join Date: Aug 2010
Location: Virginia
Old 10-11-2010 , 03:50   Re: [L4D2] Score/Team Manager 1.2.7
Reply With Quote #508

@Atomic

The newest Sacrifice update changed the cvar sb_all_bot_team to sb_all_bot_game. I've seen that you have changed this cvar in both your AI trigger fix and this plugin.

My problem is that my server doesn't honor the fact that the cvar has been forced changed from these two plug-ins or just this one. I query the server and it replies with sb_all_bot_game 0;however, if everyone disconnects from a versus game or all the human die on an AI team, the round doesn't end and it acts as if sb_all_bot_game is set to 1 but the bots don't move along their paths. They just stand still.

Is this just my server or is anyone else experiencing this issue?

I have latest 1.4 build and an running windows dedi.
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