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[L4D2] Routing (Dynamic Paths)
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siangc
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Join Date: Mar 2010
08-09-2010 , 12:44 Re: [L4D2] Routing (Dynamic Paths)
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I like the design itself of your maps untalented, you just use fences WAY too much, you should try and replace them with some of the nearby surroundings (busses, soda machines, cars so on), it looks cheap with all those fences. but good work, keep it up
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