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leonil7
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Join Date: May 2009
Location: GB
Old 06-30-2010 , 01:58   Re: [L4D1/2] bebop - additional coop players (20+ players possible)
Reply With Quote #127

hi anyone,

is there a way this plug-in can spawn bots in any spawn area near the current survivors, and not in the start safe room?

most of the time current players are already near the end safe room, and somebody joins in. and so have to wait for the new guy to travel to them delaying the game play.

i was thinking of an added routine that when the new player comes online and gets a bot, he dies. so the current players can pick him up on any spawn area long/near their way.
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