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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 06-27-2010 , 10:32   Re: [REQ] Losing Team Slay to New Cs:s
Reply With Quote #2

Seems update have change Event end_round "reason" index's ??
Losing Team Slayer-plugin have
Code:
Old Counter Strike Source ?
1 = #Target_Bombed
7 = #Bomb_Defused
11 = #All_Hostages_Rescued
13 = #Hostages_Not_Rescued
8 = #CT_Win (All Terrorists killed)
9 = #Terrorist_win (All Counter-Terrorists killed)
10 = #Round_Draw
16 = #Game_Commensing
But I tested
Code:
New Counter Strike Source 6.2010
0 = #Target_Bombed
6 = #Bomb_Defused
10 = #All_Hostages_Rescued
12 = #Hostages_Not_Rescued
7 = #CT_Win (All Terrorists killed)
8 = #Terrorist_win (All Counter-Terrorists killed)
9 = #Round_Draw
15 = #Game_Commensing


*edit
I put here test results winner team/reason index's
Code:
//All terrorist dead, CT win
//Event_RoundEnd winner_team index 3
//Event_RoundEnd win_reason index 7

// All CT dead, T win
//Event_RoundEnd winner_team index 2
//Event_RoundEnd win_reason index 8

//C4 Bomb exploded, T win
//Event_RoundEnd winner_team index 2
//Event_RoundEnd win_reason index 0

//Bomb defused, CT win
//Event_RoundEnd winner_team index 3
//Event_RoundEnd win_reason index 6

//Rescue Hostage fail, T win
//Event_RoundEnd winner_team index 2
//Event_RoundEnd win_reason index 12

//All Hostages rescue, CT win
//Event_RoundEnd winner_team index 3
//Event_RoundEnd win_reason index 10

//Round draw or call :P , player leave / no players on field
//Event_RoundEnd winner_team index 1
//Event_RoundEnd win_reason index 9

//Round start, 2 players on field
//Event_RoundEnd winner_team index 1
//Event_RoundEnd win_reason index 15

Last edited by Bacardi; 06-27-2010 at 10:37.
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