Here's something you could put in a cfg... zombies are slower and have more health points, also there are more zombies than normal, special infected disabled.
Code:
sm_cvar z_background_limit 30 //default 20
sm_cvar z_common_limit 50 //default 30
sm_cvar z_health 1900 //default 50 - common zombie health
sm_cvar z_infected_flashlight 1 //default 1 - allows zombies to see in the dark
sm_cvar z_speed 100 //default 250
sm_cvar z_boomer_limit 0
sm_cvar z_charger_limit 0
sm_cvar z_hunter_limit 0
sm_cvar z_jockey_limit 0
sm_cvar z_smoker_limit 0
sm_cvar z_spitter_limit 0
Here's the cfg for normal settings:
Code:
sm_cvar z_background_limit 20 //default 20
sm_cvar z_common_limit 30 //default 30
sm_cvar z_health 50 //default 50 - common zombie health
sm_cvar z_infected_flashlight 1 //default 1 - allows zombies to see in the dark
sm_cvar z_speed 250
sm_cvar z_boomer_limit 1
sm_cvar z_charger_limit 1
sm_cvar z_hunter_limit 1
sm_cvar z_jockey_limit 1
sm_cvar z_smoker_limit 1
sm_cvar z_spitter_limit 1