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Posts Made By:
MomemtumMori
Forum:
Scripting
07-25-2014, 18:18
Replies:
921
New API and Syntax
Views:
321,437
Posted By
MomemtumMori
Re: New API and Syntax
Will there be some form of inheritance and polymorphism at some point?
Forum:
Off-Topic
07-08-2013, 21:26
Replies:
5
Object-oriented pawn
Views:
2,007
Posted By
MomemtumMori
Re: Object-oriented pawn
I'll just leave this (https://github.com/MomemtumMori/spot) here.
Forum:
Off-Topic
06-13-2013, 21:44
Replies:
0
An old map generator prototype
Views:
783
Posted By
MomemtumMori
An old map generator prototype
I have not been active on these forums for quite some time now but, when I found this old project as I was dusting off my archives, I thought some of you could enjoy playing with it.
I put more...
Forum:
Off-Topic
01-19-2012, 01:09
Replies:
8
So many useless threads...
Views:
1,718
Posted By
MomemtumMori
Re: So many useless threads...
Viva la revolu...
Oh wait. No they won't. As 8088 previously said, american citizens did not react at all when the NDAA 2012 was proposed and signed. If you do not know what it says this year, it...
Forum:
Off-Topic
01-19-2012, 00:55
Replies:
19
So the whole site is disabled?
Views:
3,277
Posted By
MomemtumMori
Re: So the hole site is disabled?
I dont think he understands that if this site was belived to be hosting or even linking to copyrighted material without its author consent he would'nt be able to access it at all. And probably for...
Forum:
Off-Topic
01-18-2012, 10:36
Replies:
19
What's going on here?
Views:
3,912
Posted By
MomemtumMori
Re: What's going on here?
The english version of Wikipedia is blacked out too today. This should give you a good exemple of how big this protest is.
http://en.wikipedia.org/wiki/Main_Page
Forum:
Unapproved Plugins
07-04-2011, 12:20
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
Re: [CSS] Jihad Mod (Update 29/01/2011)
Well... I'll see if i can make a quick fix for it
EDIT
Here's the fix, it should prevent any kind of spamming.
I didn't tested it but it compiles fine so if it works please tell me and I'll...
Forum:
Unapproved Plugins
07-01-2011, 22:48
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
Re: [CSS] Jihad Mod (Update 29/01/2011)
It still works. Its just not possible to use custom sounds.
Forum:
Scripting
05-15-2011, 04:33
Replies:
13
Multidimensional adt_array blocksize
Views:
4,142
Posted By
MomemtumMori
Re: Multidimensional adt_array blocksize
assuming you only want 2d arrays you might want to take a look at these
// Returns real index
int XYToIndex(int x, int y, int columns)
{
return y * columns + x;
}
// Returns X
int...
Forum:
Scripting
03-07-2011, 20:23
Replies:
1
Load cfg on ServerStart
Views:
1,185
Posted By
MomemtumMori
Re: Load cfg on ServerStart
if you want to simply execute a cfg, you should add the command to autoexec.cfg
Forum:
General
02-22-2011, 23:31
Replies:
27
sourcemod included with c++!
Views:
9,843
Posted By
MomemtumMori
Re: sourcemod included with c++!
every language has its area of domain, if i can put it like that.
A very well programmed application in C++ will outrun any of its competitor because it has a very well balanced power vs...
Forum:
General
02-19-2011, 20:23
Replies:
27
sourcemod included with c++!
Views:
9,843
Posted By
MomemtumMori
Re: sourcemod included with c++!
whats the point of putting sourcemod in c++?
metamod exists for a reason, and sourcemod was developped to allow more people to write addons, since C++ is not the easiest language to learn...
Forum:
Plugin/Gameplay Ideas and Requests
02-16-2011, 14:12
Replies:
1
Current Online Admins
Views:
805
Posted By
MomemtumMori
Re: Current Online Admins
check out the sm_who command
http://wiki.alliedmods.net/Admin_Commands_%28SourceMod%29
and the connect announce plugin
http://forums.alliedmods.net/showthread.php?t=77306
Forum:
Plugin/Gameplay Ideas and Requests
02-13-2011, 12:49
Replies:
19
[REQ] Steam ID logger
Views:
5,538
Posted By
MomemtumMori
Re: [REQ] Steam ID logger
The backslash must be disabled.
"logs\\steams.log"
But doesnt sourcemod takes '/' only?
Forum:
Plugin/Gameplay Ideas and Requests
02-11-2011, 23:18
Replies:
4
[REQ] Suicided Jail Bom & Vip Jail Mod
Views:
1,998
Posted By
MomemtumMori
Re: [REQ] Suicided Jail Bom & Vip Jail Mod
Umm.. maybe not next week, but the sooner the better!
Forum:
Unapproved Plugins
01-30-2011, 16:07
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
Re: [CSS] Jihad Mod (Update 29/01/2011)
you dont need to put "sound/" :
sm_jihad_postsoundpath "onlyfriends/bom.mp3"
Forum:
Unapproved Plugins
01-30-2011, 14:59
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
Re: [CSS] Jihad Mod (Update 29/01/2011)
for the custom sound to work, both clients and server must have it.
I thought that the default sound was an orangebox one, but try this one instead
"buttons/blip2.wav" or any other sound your...
Forum:
Unapproved Plugins
01-29-2011, 20:06
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
Re: [CSS] Jihad Mod (Update 29/01/2011)
Update!
Added a bunch of cvars, to set a path to a valid sound file from the "sound/" folder, a delay before causing an explosion and a public cvar for tracking.
@Groger simply change the default...
Forum:
Unapproved Plugins
01-28-2011, 12:13
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
Re: [CSS] Jihad Mod (Update 22/01/2011)
Thanks. I just figured that one out :P
My other tag issue is about another enum in an array.
I use an enum to store the bomb types, and my (small) experience in C++ tells me that i should simply...
Forum:
Unapproved Plugins
01-28-2011, 10:11
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
Re: [CSS] Jihad Mod (Update 22/01/2011)
If i get this correctly :
g_stat_BombCount[(Team:Terrorist) - 2] = 0;gives a warning because i do not need to put "Team:" ?
so this would be the better way of doing it? Like in C++ ?...
Forum:
Unapproved Plugins
01-27-2011, 08:01
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
Re: [CSS] Jihad Mod (Update 22/01/2011)
@Groger, im going to update the plugin this weekend with something that will emplement the yelling sound you posted, im just wondering if i can distribute it with my plugin.
Forum:
Unapproved Plugins
01-22-2011, 13:26
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
Re: [CSS] Jihad Mod (v0.2 b4)
Added a few cvars to control how many levels of bomb can be purchased and to change the color of somebody running around with an armed bomb :P
Forum:
Unapproved Plugins
01-18-2011, 19:20
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
Re: [CSS] Jihad Mod (v0.2 b4)
@Silvers, im wondering why the plugin info part of the is empty too, because it was the first thing i filled..
Edited first post.
@SpazShow, happy to see it's usefull to someone ;)
Forum:
Unapproved Plugins
01-18-2011, 15:51
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
Re: [CSS] Jihad Mod (v0.2 b4)
... probably nothing
I didnt found any SM bomber plugin (like the one you posted) and I needed one, so I made this here.
EDIT, after checking more thoroughly in that plugin, i see there are a lot...
Forum:
Unapproved Plugins
01-18-2011, 13:59
Replies:
50
[CSS] Jihad Mod (Update 29/01/2011)
Views:
26,274
Posted By
MomemtumMori
[CSS] Jihad Mod (Update 29/01/2011)
About:
It's a remake of the old eventscript plugin (es_bombermod) in sourcemod. It gives players (CT or T) bombs which over time activates and then can be detonated.
Features:
Illimited...
Showing results 1 to 25 of 34
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