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Forum:
Plugins
09-07-2012, 18:14
Replies:
255
TF2 Medipacks
Views:
119,351
Posted By
RegisterToViewLinks
Re: TF2 Medipacks
Broken after the update, but be sure to update to the latest version of SDKtools (as of this post, at http://users.alliedmods.net/~psychonic/builds/sdkhooks/2.2/sdkhooks-2.2.0-dev-hg205-windows.zip'...
Forum:
Plugins
09-07-2012, 05:09
Replies:
277
Critical Hit Modifier
Views:
197,921
Posted By
RegisterToViewLinks
Re: Critical Hit Modifier
This does not work after today's update, even when using the solution posted above.
Forum:
Plugins
08-21-2012, 19:56
Replies:
664
[TF2] Be the Robot (1.3, December 22 2012)
Views:
425,085
Posted By
RegisterToViewLinks
Re: [TF2] Be the Robot 1.1
Can you add a cvar to toggle robot footstep sounds on and off?
Forum:
Plugins
08-19-2012, 00:22
Replies:
21
[TF2] Building Repair 1.32
Views:
19,520
Posted By
RegisterToViewLinks
Re: [TF2] Building Repair 1.20
repair_interval_seconds isn't a cvar.
A shame, too. On default settings this makes sentries almost immortal.
Forum:
Plugins
08-18-2012, 06:23
Replies:
459
TF2 Class limit
Views:
327,114
Posted By
RegisterToViewLinks
Re: TF2 Class limit
Hasn't worked since the MvM update. The plugin is active, I've limited my classes to 2 spies and 2 snipers, I can hear the "No" sound when I select these classes, but it still lets me play the class...
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