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Posts Made By:
serpentine
Forum:
Source Servers (SRCDS)
04-23-2013, 21:50
Replies:
976
So, who will be dropping Pinion?
Views:
53,745
Posted By
serpentine
Re: So, who will be dropping Pinion?
The ad during map load idea is interesting. Wonder how it will be done.
Forum:
Unapproved Plugins
04-21-2013, 13:14
Replies:
3
MvM 30k cash
Views:
243
Posted By
serpentine
Re: MvM 30k cash
This isn't a plugin. Maybe better off putting it in another section. I think those get overwritten every update also.
Forum:
Store
04-19-2013, 06:26
Replies:
6
Will the Store Work with Steam Pipe?
Views:
252
Posted By
serpentine
Re: Will the Store Work with Steam Pipe?
Working fine in TF2 in the steampipe beta. I don't run models, sounds, or trails though.
Forum:
New Plugins
04-18-2013, 17:02
Replies:
10
[TF2] MvM Menu (v1.1 06.01.2013)
Views:
2,736
Posted By
serpentine
Re: [TF2] MvM Menu (v1.1 06.01.2013)
Getting these errors on my server running the steampipe beta.
L 04/18/2013 - 15:55:28: [SM] Displaying call stack trace for plugin "mvm_menu.smx":
L 04/18/2013 - 15:55:28: [SM] [0] Line 43,...
Forum:
General
04-18-2013, 16:56
Replies:
6
Fixed Sourcemod on TF2 Steamcmd server
Views:
868
Posted By
serpentine
Re: Fixed Sourcemod on TF2 Steamcmd server
This method doesn't work for me on windows. Running MM hg 830 and SM dev 3824. I can however manually load sourcemod with "meta load".
Forum:
Source Servers (SRCDS)
04-18-2013, 15:24
Replies:
6
[TF2] Server not responding troubleshooting
Views:
240
Posted By
serpentine
Re: [TF2] Server not responding troubleshooting
Here are mine, been running the server for a long time with no issues.
TCP 27015
UDP 27015
UDP 27020
UDP 27005
UDP 51840
UDP 3478
UDP 4379
UDP 4380
Forum:
Plugin/Gameplay Ideas and Requests
04-16-2013, 18:21
Replies:
37
TF2 uber light
Views:
1,154
Posted By
serpentine
Re: TF2 uber light
Any chance someone can edit the one Master made to exclude bots? In mvm it can get to be a bit much.
Forum:
Plugin/Gameplay Ideas and Requests
04-15-2013, 15:47
Replies:
13
[TF2] Auto Team
Views:
375
Posted By
serpentine
Re: [TF2] Auto Team
"snip" Should work for you.
edit: whoops, misunderstood.
Forum:
Plugin/Gameplay Ideas and Requests
04-10-2013, 21:54
Replies:
37
TF2 uber light
Views:
1,154
Posted By
serpentine
Re: TF2 uber light
I'm sure you can alter the plugin to do what you want, I just don't have the knowledge to do it.
Forum:
Approved Plugins
04-10-2013, 19:19
Replies:
371
[ANY] Report to Forums
Views:
11,180
Posted By
serpentine
Re: [ANY] Report to Forums
Any progress on XenForo support? I posted a link to info I think is enough, not sure if it's exactly what you needed.
Forum:
Plugin/Gameplay Ideas and Requests
04-10-2013, 18:59
Replies:
37
TF2 uber light
Views:
1,154
Posted By
serpentine
Re: TF2 uber light
The lights don't display unless you or someone else is ubered. Turn on sv_cheats and type addcond 5 in console or uber someone. !uberlights just toggles the effect on and off, it doesn't trigger it.
Forum:
General
04-09-2013, 18:28
Replies:
371
Sourcemod for Dota 2?
Views:
56,808
Posted By
serpentine
Re: Sourcemod for Dota 2?
I must be missing something. I don't see anything on screen to click to join a team, and tried the jointeam command in console but it didn't do anything. Any chance someone can write something up...
Forum:
General
04-09-2013, 16:14
Replies:
371
Sourcemod for Dota 2?
Views:
56,808
Posted By
serpentine
Re: Sourcemod for Dota 2?
Anyone else having the issue where when you join the server you just sit in a spectate type mode until the game ends?
This is what it looks like when I join the server, looks the same on two...
Forum:
Store
04-07-2013, 19:23
Replies:
9
Store Broke.
Views:
279
Posted By
serpentine
Re: Store Broke.
People have stuff to do, even on Sundays. Sounds like a database problem.
Forum:
Approved Plugins
04-05-2013, 12:14
Replies:
228
[TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Views:
52,649
Posted By
serpentine
Re: [TF2] Yet Another Dodgeball Plugin (1.0) - 08/05/2010
Nope, just use the one in this post. https://forums.alliedmods.net/showpost.php?p=1883327&postcount=189
Forum:
Store
04-04-2013, 06:42
Replies:
19
Feature Request
JetPack+DieGift
Views:
601
Posted By
serpentine
Re: JetPack+DieGift
I changed the model to the appropriate TF2 model and recompiled but don't see any spawning. Both Gifts and Store-Gifts are running.
Forum:
TF2Items
04-03-2013, 12:05
Replies:
4
How add atributes to all who join?
Views:
303
Posted By
serpentine
Re: How add atributes to all who join?
Example. Gives everyone a rocker launcher with a damage boost.
"custom_weapons_v3"
{
"*"
{
"18"
{
"preserve-attributes" "1"
"1" "2 ; 150"
Forum:
Approved Plugins
04-03-2013, 12:00
Replies:
475
[Source 2009] Custom Chat Colors
Views:
52,965
Posted By
serpentine
Re: [Source 2009] Custom Chat Colors
That's true, but I assume he already had this installed.
Forum:
Approved Plugins
04-03-2013, 11:30
Replies:
475
[Source 2009] Custom Chat Colors
Views:
52,965
Posted By
serpentine
Re: [Source 2009] Custom Chat Colors
This is not the plugin you're looking for. This is: https://forums.alliedmods.net/showthread.php?p=1825772
Forum:
Plugin/Gameplay Ideas and Requests
04-02-2013, 03:37
Replies:
37
TF2 uber light
Views:
1,154
Posted By
serpentine
Re: TF2 uber light
Awesome, will probably end up using this on our standard servers just for something fun. Thanks!
Horribadly converted video showing what it looks like in game:
2VF2swmCrfw
Forum:
Store
04-01-2013, 13:25
Replies:
18
Release
Weapon Colors
Views:
1,197
Posted By
serpentine
Re: Weapon Colors
Found perhaps another bug. When I add a bot to my server their weapons are colored what mine are. Not a big issue since I don't use bots other than to test things.
Forum:
Plugin/Gameplay Ideas and Requests
04-01-2013, 13:23
Replies:
37
TF2 uber light
Views:
1,154
Posted By
serpentine
Re: TF2 uber light
Looks cool. Any chance on adding flag support?
Forum:
Plugin/Gameplay Ideas and Requests
04-01-2013, 09:05
Replies:
7
[TF2] Building Everywhere
Views:
256
Posted By
serpentine
Re: [TF2] Building Everywhere
If you remove the func_nobuild in your global_filters file in the stripper folder it should remove them from all maps.
Forum:
Unapproved Plugins
03-28-2013, 23:03
Replies:
285
[ANY] Traffic to Cash Advertisements
Views:
16,669
Posted By
serpentine
Re: [ANY] Traffic to Cash Advertisements
Well this really sucks. I use the radio almost every time I play. Guess I'll just have to use the in game browser. Plugins can't use that instead of the motd I take it?
Forum:
Scripting
03-27-2013, 11:35
Replies:
5
[TF2] need help
Views:
131
Posted By
serpentine
Re: [TF2] need help
Try putting tf_arena_use_queue "0" in your server config, dodgeball shouldn't be 1vs1.
Showing results 1 to 25 of 239
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