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Posts Made By:
alencore
Forum:
Plugin/Gameplay Ideas and Requests
04-30-2013, 07:51
Replies:
2
ADS M4a1/USP quick switch plugin idea/request
Views:
150
Posted By
alencore
Re: ADS M4a1/USP quick switch plugin idea/request
anyone interested or at least some script to make this happen?
Forum:
CS:S DM
04-19-2013, 08:31
Replies:
1
My server crash on map change .
Views:
155
Posted By
alencore
Re: My server crash on map change .
try to disable all plugins and change map and if didn't crashes that means probably one or 2 plugins is causing the map change crash.
Forum:
Approved Plugins
04-13-2013, 08:09
Replies:
20
[DoD:S] DeathMatch
Views:
2,993
Posted By
alencore
Re: [DoD:S] DeathMatch
Check latest update of rcbot2 0.72 now has full blown ffa feature perfect match for this cool plugin!
http://rcbot.bots-united.com/forums/index.php?showtopic=1757
Forum:
Approved Plugins
04-02-2013, 01:28
Replies:
8
No Fall Damage
Views:
11,646
Posted By
alencore
Re: No Fall Damage
nice still working. tnx!
Forum:
New Plugins
04-01-2013, 01:15
Replies:
12
Auto Sprint Source
Views:
1,033
Posted By
alencore
Re: Auto Sprint Source
how to disable all the pop up messages it creates when using this?
i tried editing them out via the script file but crashes my game during map change.
ok nevermind figured it out by simply...
Forum:
Off-Topic / General Chat
04-01-2013, 00:34
Replies:
12
Iron Sight for Cs 1.6? Any?
Views:
2,468
Posted By
alencore
Re: Iron Sight for Cs 1.6? Any?
yeah there's a working iron sight plugin with better looking skins...all in one + 2 packs you can get by clicking on my little sig, tnc u!
download links have been renewed so get them while still...
Forum:
Code Snippets/Tutorials
03-31-2013, 20:32
Replies:
112
Decompiling Plugins (.amx/x -> .sma)
Views:
123,217
Posted By
alencore
Re: Decompiling Plugins (.amx/x -> .sma)
@ConnorMcLeod...yeah it uses 2 view models the other one using different origin custom centered and iron sights aligned. It's easy to do that using jed's hl model viewer and tutorial.
bind...
Forum:
New Plugins
03-31-2013, 01:58
Replies:
4
Advance Jetpack
Views:
755
Posted By
alencore
Re: Advance Jetpack
ok it works but seems buggy it wont shut off when I change the configs.
Forum:
Approved Plugins
03-31-2013, 01:20
Replies:
200
Jetpack
Views:
81,972
Posted By
alencore
Re: Jetpack
doesn't work using naris and waylaidwanderer versions.
I have latest snapshots of mm and sm.
Forum:
Off-Topic / General Chat
03-30-2013, 02:13
Replies:
4
The Future of the Superhero Mod
Views:
418
Posted By
alencore
Re: The Future of the Superhero Mod
wow that stats just showed...cs 1.6 and it's graphically better looking brothers just won't die even steam itself is killing it with that resent annoying update LoL!
Forum:
Approved Plugins
03-30-2013, 01:57
Replies:
4,158
[CS:S/CS:GO] GunGame
Views:
639,920
Posted By
alencore
Re: [CS:S/CS:GO] GunGame
Yeah I think it's gonna be a little complicated unless there's some configs that might force the bots to just use weapon assign to them but then again kinda confusing on my end to tackle but anyway...
Forum:
Approved Plugins
03-29-2013, 19:57
Replies:
4,158
[CS:S/CS:GO] GunGame
Views:
639,920
Posted By
alencore
Re: [CS:S/CS:GO] GunGame
ok sorry for not being totally clear. I already went through all the configs reason why I'm asking.
what i want is bots having their own random weapon cycles and not use gun game mode or it's gg...
Forum:
Code Snippets/Tutorials
03-29-2013, 19:37
Replies:
112
Decompiling Plugins (.amx/x -> .sma)
Views:
123,217
Posted By
alencore
Re: Decompiling Plugins (.amx/x -> .sma)
ok that reassuring hehe, so if you have time or interest will you recreate that so I can edit it and try make it work on dod, ts, flf and firearms mods?
also is it possible to keep the iron...
Forum:
Code Snippets/Tutorials
03-29-2013, 08:38
Replies:
112
Decompiling Plugins (.amx/x -> .sma)
Views:
123,217
Posted By
alencore
Re: Decompiling Plugins (.amx/x -> .sma)
Ok here's the best CS 1.6 iron sight plugin google can find. Author is from Vietnam I think aka KillerUno at youtube and some other forum. Unfortunately he doesn't want to share the sma file so let's...
Forum:
Approved Plugins
03-29-2013, 05:54
Replies:
4,158
[CS:S/CS:GO] GunGame
Views:
639,920
Posted By
alencore
Re: [CS:S/CS:GO] GunGame
Is it possible for the bots not to have gun game on their end?
Forum:
CS:S DM
03-27-2013, 20:05
Replies:
1
cssdm on map change?
Views:
228
Posted By
alencore
Re: cssdm on map change?
you need certain map configs for each map you want certain plugins or settings to run or not. read the manual posted somewhere here for more details.
Forum:
Plugin/Gameplay Ideas and Requests
03-27-2013, 00:32
Replies:
2
ADS M4a1/USP quick switch plugin idea/request
Views:
150
Posted By
alencore
ADS M4a1/USP quick switch plugin idea/request
ADS - aim down sight ...M4a1 and USP quick change plugin for those custom models with iron sights secondaries.
May be and hopefully this is much easier to code and will satisfy people like me who...
Forum:
New Plugins
03-26-2013, 22:17
Replies:
13
[ANY] Bullet Trace v1.4
Views:
1,229
Posted By
alencore
Re: [ANY] Bullet Trace v1.4
very nice! just what I've been looking for. Much tnx!
btw lowering the speed of the tracers and make them look totally white makes CSS looks like an AIRSOFT game hehe, really cool!
Forum:
Approved Plugins
03-26-2013, 21:45
Replies:
50
[CS:S] Supporter Tracers v2.0.5 (Updated: 2/28/13)
Views:
5,319
Posted By
alencore
Re: [CS:S] Supporter Tracers v2.0.5 (Updated: 2/28/13)
woops seems I was using wrong index values combos...it's ok now.
btw tnx for that alternative tracer plugin seems much closer to what I'm looking for.
Forum:
Approved Plugins
03-26-2013, 20:45
Replies:
50
[CS:S] Supporter Tracers v2.0.5 (Updated: 2/28/13)
Views:
5,319
Posted By
alencore
Re: [CS:S] Supporter Tracers v2.0.5 (Updated: 2/28/13)
cool plugin but somehow I couldn't get a consistent color it always goes back to blue or green. all i want is a consistent white or yellow super thin tracers just like in the real world.
Forum:
Plugin/Gameplay Ideas and Requests
03-26-2013, 03:59
Replies:
4
CSS, DoDS, HL2dm iron sight plugin request...if possible?
Views:
205
Posted By
alencore
Re: CSS, DoDS, HL2dm iron sight plugin request...if possible?
yeah that's smod for hl2 only unfortunately though you can use css and dods weapons to it which I already did like about 50+ custom weapons I scripted for it but lately been playing css again and boy...
Forum:
Approved Plugins
03-26-2013, 01:35
Replies:
4,158
[CS:S/CS:GO] GunGame
Views:
639,920
Posted By
alencore
Re: [CS:S/CS:GO] GunGame
Hi again!
Seems 64 is the max level so how can I make it higher like 100?
to post above use the latest snapshots of all...metamod, sourcemod etc.
Forum:
Plugin/Gameplay Ideas and Requests
03-25-2013, 23:20
Replies:
4
CSS, DoDS, HL2dm iron sight plugin request...if possible?
Views:
205
Posted By
alencore
CSS, DoDS, HL2dm iron sight plugin request...if possible?
Ok first off plz don't hate me on asking such thing as I do know CSS purist hates this...
but there are lots people who do wants iron sights on their servers.
I've searched an googled this...
Forum:
Approved Plugins
03-24-2013, 22:48
Replies:
4,158
[CS:S/CS:GO] GunGame
Views:
639,920
Posted By
alencore
Re: [CS:S/CS:GO] GunGame
awesome plugin! first time user here for css gg.
thread is so long so just wanna ask how to override a certain level into just like a 3 kill level up? I read the configs already and faq doesn't...
Forum:
CS:S DM
03-22-2013, 00:23
Replies:
2
re-enabling guns menu not working...
Views:
222
Posted By
alencore
Re: re-enabling guns menu not working...
done that. still not working.
Showing results 1 to 25 of 100
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