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Showing results 1 to 25 of 298
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Posts Made By:
dcx2
Forum:
Plugins
04-11-2023, 16:13
Replies:
29
[L4D2] Keep Laser Sights (v1.2, 2012 Jan 7)
Views:
46,547
Posted By
dcx2
Re: [L4D2] Keep Laser Sights (v1.2, 2012 Jan 7)
Updated first post with In1ernal Error's fix
EDIT: How to change title of the thread? It only updated the title of the first post...
Forum:
Plugins
04-11-2023, 15:59
Replies:
416
[L4D & L4D2] Gear Transfer (2.33) [28-Jan-2024]
Views:
277,672
Posted By
dcx2
Re: [L4D & L4D2] Gear Transfer (2.29) [20-Jan-2023]
I tweaked this to allow Admins with Root to swap items with other players.
void TransferItem(int client, int target, bool b_FromShove)
{
// ...
// Nothing valid, return.
// UPDATE: Allow...
Forum:
Plugins
10-21-2014, 23:46
Replies:
139
[L4D & L4D2] Game Mode Config Loader 1.6
Views:
209,231
Posted By
dcx2
Re: [L4D & L4D2] Game Mode Config Loader 1.6
This is purely speculation but I would imagine that any scripts that are executed by the engine when the gamemode is switched could be wiped out by the resetconvars.
For example, when mp_gamemode...
Forum:
Extensions
10-12-2014, 15:06
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
866,337
Posted By
dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
People stopped caring to increment the left4downtown2 version a while ago, so actually saying "0.5.4.2" doesn't help. =/ You'll probably have to link back to the binary in the thread. Look at the...
Forum:
Plugins
10-05-2014, 15:30
Replies:
139
[L4D & L4D2] Game Mode Config Loader 1.6
Views:
209,231
Posted By
dcx2
Re: [L4D & L4D2] Game Mode Config Loader 1.6
@Thraka - Thank you for this plugin. May I make a suggestion? Please change OnMapStart to OnConfigsExecuted. If you use OnMapStart, then any plugin with AutoExecConfig will "win". If you use...
Forum:
Plugins
10-05-2014, 13:25
Replies:
21
[L4D2] Realism Penetration Fix (v1.3 bugfix, 2014 Oct 5)
Views:
34,131
Posted By
dcx2
Re: [L4D2] Realism Penetration Fix (v1.3 bugfix, 2013 June 20)
Version bump
nerfmagnum 2 no longer applies the distance damage penalty. That is, if the difficulty resulted in 25% damage, the nerfmagnum 2 will now do (0.25 damage factor * 78 base magnum...
Forum:
Plugins
10-05-2014, 12:57
Replies:
8
[L4D2] Riot Cop (and Fallen Survivor) Head Shot (Version 1.3, 2014 Oct 5)
Views:
17,052
Posted By
dcx2
Re: [L4D2] Riot Cop (and Fallen Survivor) Head Shot (Version 1.3, 2014 Oct 5)
Version bump. I unhooked it slightly different than you did, by checking the Old Value in the HookConVarChange. I imagine what you did was set it to the same value 2+ times in a row.
Also, I...
Forum:
Plugins
09-08-2014, 16:10
Replies:
66
[L4D2] Restore Survivor Death Animations (UPDATED 03-29-2015)
Views:
61,343
Posted By
dcx2
Re: [L4D2] Restore Survivor Death Animations
I just want to add to this, because I did a lot of research on this topic for the Jockey Incap Ride.
Mr. Zero is exactly right, player_hurt is a dirty liar when you get hit by a common from...
Forum:
Plugins
09-04-2014, 17:02
Replies:
177
[L4D, L4D2] No Death Check Until Dead
Views:
119,033
Posted By
dcx2
Re: [L4D, L4D2] No Death Check Until Dead
Did you delete the old one?
Note that the smx on the first post is "cge_l4d2_deathcheck.smx" while the smx I posted in #66 is "l4d_2_deathcheck.smx". If you merely downloaded mine and tossed it...
Forum:
Plugins
04-21-2014, 17:24
Replies:
177
[L4D, L4D2] No Death Check Until Dead
Views:
119,033
Posted By
dcx2
Re: [L4D, L4D2] No Death Check Until Dead
Quite alright sir.
I ask that you might consider trying my version out on your server in lieu of your own. I often recommend it to people when they complain about OP's version, and I can't...
Forum:
Plugins
04-21-2014, 16:40
Replies:
177
[L4D, L4D2] No Death Check Until Dead
Views:
119,033
Posted By
dcx2
Re: [L4D, L4D2] No Death Check Until Dead
"My" plugin does not use scenario_end. That was chinagreenelvis' plugin. The one I wrote is in post #66 (https://forums.alliedmods.net/showpost.php?p=1662558&postcount=66)
I'm glad to see...
Forum:
Plugins
02-23-2014, 10:49
Replies:
512
[L4D-L4D2] New custom commands v1.0.9
Views:
399,600
Posted By
dcx2
Re: [L4D-L4D2] New custom commands v1.0.9
According to left4downtown2's gamedata https://left4downtown2.googlecode.com/hg/gamedata/left4downtown.l4d2.txt the sig for OnRevived should be
/*
* ...
Forum:
Plugins
12-20-2013, 01:21
Replies:
512
[L4D-L4D2] New custom commands v1.0.9
Views:
399,600
Posted By
dcx2
Re: [L4D-L4D2] New custom commands v1.0.9
Are you using Silvers' gamedata from post 414? https://forums.alliedmods.net/showpost.php?p=2007090&postcount=414
Also, if you use the sp/smx I attached to post 400, then the plugin will still...
Forum:
Extensions
12-20-2013, 01:18
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
866,337
Posted By
dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Some signatures were broken by a recent update. I have fixed them and pushed the updated gamedata to the google code repository. I think I got all of the broken ones, let me know if anything isn't...
Forum:
Extensions
12-04-2013, 00:44
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
866,337
Posted By
dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Your message implies that you are using player slots version of left4downtown2. But l4dtoolz also patches player slots. So left4downtown2 will fail to patch player slots that are already patched. ...
Forum:
Plugins
11-08-2013, 10:42
Replies:
177
[L4D, L4D2] No Death Check Until Dead
Views:
119,033
Posted By
dcx2
Re: [L4D, L4D2] No Death Check Until Dead
SourceMod Version: 1.5.2-dev+3931
Metamod:Source version 1.10.0-dev
(although this plugin has worked since SM1.4 and MM1.9, which is what I was using when it was written)
I don't see how my...
Forum:
Plugins
11-06-2013, 11:55
Replies:
177
[L4D, L4D2] No Death Check Until Dead
Views:
119,033
Posted By
dcx2
Re: [L4D, L4D2] No Death Check Until Dead
My version doesn't do anything that should cause that kind of problem. I've been using that specific version for at least a year and a half, pretty regularly on campaign and versus. Are you sure...
Forum:
General
10-25-2013, 15:38
Replies:
1
[L4D2] Coop Server Crashing
Views:
1,328
Posted By
dcx2
Re: [L4D2] Coop Server Crashing
Is the crash consistent, or does it occasionally go through to the next chapter? If it's consistent, I would just try removing half of your plugins and seeing if the problem still happens; if it...
Forum:
Plugins
10-22-2013, 15:50
Replies:
228
[L4D2] Spawn uncommon Infected
Views:
229,399
Posted By
dcx2
Re: [L4D2] Spawn uncommon Infected
This plugin requires SDKHooks. That's why it won't compile. Any time there is a pre-compiled SMX in the first post, it's usually because of an extension like SDKHooks or Left4Downtown2.
Forum:
General
10-16-2013, 11:32
Replies:
278
L4D2 update broke sourcemod?
Views:
142,618
Posted By
dcx2
Re: L4D2 update broke sourcemod?
srcds and Sourcemod and Metamod all work fine for me on Windows XP. Whatever issue you have is likely the fault of something else. Note that my Windows box is dedicated solely to running the...
Forum:
Extensions
10-14-2013, 14:46
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
866,337
Posted By
dcx2
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
playerslots version will patch a couple of routines to allow 8+ players, but you still need other plugins.
noslot does not patch for 8+ players. Use this if you use L4DToolz for 8+, or if you...
Forum:
Plugins
10-12-2013, 01:45
Replies:
10
[L4D2] Pin Protection (v1.1, 2013 October 12)
Views:
10,447
Posted By
dcx2
Re: [L4D2] Pin Protection (v1.1, 2013 October 12)
Version bump; this error has been fixed.
Forum:
Plugins
10-04-2013, 15:12
Replies:
10
[L4D2] Pin Protection (v1.1, 2013 October 12)
Views:
10,447
Posted By
dcx2
Re: [L4D2] Pin Protection (v1.0, 2013 October 4)
That's actually a different error. Any clues as to how you generated this error?
I know what I can do to stop it, but again, I'd like to make sure I'm not just covering up a problem.
Forum:
Unapproved Plugins
10-04-2013, 01:32
Replies:
12
[L4D/2] CarAlarmCulprit
Views:
8,003
Posted By
dcx2
Re: [L4D/2] CarAlarmCulprit
For what it's worth, I made a plugin that does exactly what disawar's plugin does and it works right every time. create_panic_event always fires first, triggered_car_alarm always fires second.
...
Forum:
Plugins
10-04-2013, 01:26
Replies:
4
[L4D2] Block heatseeking chargers
Views:
11,519
Posted By
dcx2
Re: [L4D2] Block heatseeking chargers
That looks exactly like Silvers' Charger Steering. Charger Steering was enabled by clearing the frozen flag from the charger while he was charging. I bet you could re-apply the frozen flag to the...
Showing results 1 to 25 of 298
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