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Search: Posts Made By: KnowledgeJunkie
Forum: Plugins 03-03-2012, 16:45
Replies: 30
Views: 24,095
Posted By KnowledgeJunkie
Re: [TF2] Disable the Flag (0.2)

Would love to see this get updated, since it's apparently not working. (Don't have the ability to test atm).
Forum: Plugins 07-19-2010, 05:39
Replies: 151
Views: 127,816
Posted By KnowledgeJunkie
Re: [L4D2] Damage Mod (SDKHooks Ed.)

Any word on this from Atomic or Psy? I do likes me some uber-configurable plugins...
Forum: Plugins 07-19-2010, 05:31
Replies: 75
Views: 61,088
Posted By KnowledgeJunkie
Re: [L4D2] Mighty Stomp Foot

Just a note- this gamedata file appears to be fixed now in SDKHooks.
Forum: Plugin/Gameplay Ideas and Requests 06-12-2010, 17:02
Replies: 8
Views: 2,778
Posted By KnowledgeJunkie
Re: L4D2 Pre-Cache.

Note: AtomicStryker figured out M60 precaching in his "Gun Control (http://forums.alliedmods.net/showthread.php?p=1020236)" plugin. That's at least a stepping stone for the other stuff.
Forum: Plugin/Gameplay Ideas and Requests 06-11-2010, 13:32
Replies: 2
Views: 1,057
Posted By KnowledgeJunkie
Re: [Request] Customizable TF2 MapVote Numbers/Letters

bump for great justice. This has been one of those little things that's bugged me about SM votes for the longest time.
Forum: Plugin/Gameplay Ideas and Requests 05-20-2010, 23:19
Replies: 8
Views: 3,502
Posted By KnowledgeJunkie
Re: [L4D2]daytime

I think this guy wants to get it on with a stripper.... anyways, wouldn't you need something to fiddle with the light_environment, env_sun, env_shadow, env_fog, etc?
Forum: Plugins 05-20-2010, 23:01
Replies: 151
Views: 127,816
Posted By KnowledgeJunkie
Re: [L4D2] Damage Mod (SDKHooks Ed.)

Atomic coming through with another CLUTCH L4D2 plugin to streamline crazy new gamemode ideas... like human infected vs survivor bots. Not to be too crazy... but do you think you could incorporate a...
Forum: Plugins 02-07-2010, 15:34
Replies: 16
Views: 25,674
Posted By KnowledgeJunkie
Re: [L4D2] Scavenge Gascan-Pipe Exploit Fix

*tears*.... I love you man.
Forum: Unapproved Plugins 01-31-2010, 15:36
Replies: 375
Views: 124,420
Posted By KnowledgeJunkie
Re: [L4D2] Standardized Revamp Structure 1.0 RTW

I'm guessing that bot add/kick sequence is pretty standard. It was a versus (or scavenge) type game, there being humans on the infected team, and so it filled the slots of those survivors who left...
Forum: Unapproved Plugins 01-31-2010, 14:32
Replies: 375
Views: 124,420
Posted By KnowledgeJunkie
Re: [L4D2] Standardized Revamp Structure 1.0 RTW

I'm also getting some of the waterbrake SM logs:



Here's the log from that specific error session- several seconds before to the round end:

01/29/2010 - 01:38:00: "Nick<175><BOT><>"...
Forum: Plugins 01-30-2010, 14:18
Replies: 222
Views: 144,273
Posted By KnowledgeJunkie
Re: Voice Join v2.0 [Teamspeak 2/3, Ventrilo, Mumble] (Updated 25.01.2010)

As for Ventrilo subchannels, you might try
channel= "channelname/subchannelname/subsubchannelname" as that's the format for auto-joining sub channels in Ventrilo's "Server" info tab. Worth a shot,...
Forum: Plugin/Gameplay Ideas and Requests 01-30-2010, 13:49
Replies: 25
Views: 6,179
Posted By KnowledgeJunkie
Re: [L4D2] SI Immuned from being killed by shoving (Shove-Lock)

Another thing I'd worry about with this type of plugin: If SI don't die from shoving, does that mean that they'll just be shove-able ad infinum? Shoving an SI forever is just as bad (if not worse)...
Forum: Plugin/Gameplay Ideas and Requests 12-29-2009, 02:24
Replies: 6
Views: 3,174
Posted By KnowledgeJunkie
Re: [L4D2] Fun Mode - Magical Gnome

What about a game mode that does

A: Gnome spawns in beginning safe room. Gnome must be carried to end safe room. Whenever the gnome isn't being carried, it starts "director_force_panic_event" and...
Forum: Plugin/Gameplay Ideas and Requests 12-20-2009, 14:55
Replies: 5
Views: 2,391
Posted By KnowledgeJunkie
Re: [TF2] Anti-Soldier Gunboats Plugin

Well I, for one, would like to know why you need such a plugin- and I'm guessing that if your reasoning was good it would be easier to get a plugin creator behind this. It seems to me that the...
Forum: Plugins 12-19-2009, 23:13
Replies: 97
Views: 55,223
Posted By KnowledgeJunkie
Re: [L4D2] Scavenge Remix

Might also be useful to have a cvar to change the flag required to use the commands- great for servers that have elevated non-admins.
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