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Search: Posts Made By: FirEXE
Forum: Source Servers (SRCDS) 10-14-2011, 13:13
Replies: 318
Views: 96,855
Posted By FirEXE
Re: Todays Massive Update - Thur 13/10/2011

Do anyone got their server working on windows?
A get this message on console:
"unable to load steam support library" followed by forcing operation in LAN mode.
Forum: Plugin/Gameplay Ideas and Requests 08-17-2011, 03:12
Replies: 9
Views: 2,097
Posted By FirEXE
Re: Request: -autoupdate workaround on windows

Yes, it's a bit more complicated, I run ServerChecker 3.03 that stops all servers for update at 4:00 am and checks them to be alive. I'm thinking, because ServerChecker doesn't support any usable...
Forum: Plugin/Gameplay Ideas and Requests 08-16-2011, 20:22
Replies: 9
Views: 2,097
Posted By FirEXE
Re: Request: -autoupdate workaround on windows

Thanks asherkin (http://forums.alliedmods.net/member.php?u=59029)! Even I can implement that. :) Will report on how it worked out, maybe we'll have a fix for lazy Valve's coders at last.
Forum: Plugin/Gameplay Ideas and Requests 08-16-2011, 13:25
Replies: 9
Views: 2,097
Posted By FirEXE
Re: Request: -autoupdate workaround on windows

Does MS SQL server run on linux? :)
Forum: Plugin/Gameplay Ideas and Requests 08-16-2011, 12:13
Replies: 9
Views: 2,097
Posted By FirEXE
Re: Request: -autoupdate workaround on windows

As server administrator I have I life too. ;)
I sure hope there is some way. Maybe it is possible to check and compare version somewhere on the Internet?
Forum: Plugin/Gameplay Ideas and Requests 08-16-2011, 11:26
Replies: 9
Views: 2,097
Posted By FirEXE
Request: -autoupdate workaround on windows

Hello, I'm a bit seek of Valve massing it up with updates. Since I'm running servers on Windows platform (there is a reason for that) -autoupdate commands is not working. So I run a simple script...
Forum: Trash 08-16-2011, 11:23
Replies: 0
Views: 679
Posted By FirEXE
Please delete this

Wrong branch
Forum: Plugins 06-19-2011, 11:26
Replies: 25
Views: 24,742
Posted By FirEXE
Re: [CSS] Don't Shoot Knife - works on GunGame

Wow this is so much win, I've been asking altex to makes something like this for ages. Thanks! ;)
Forum: Source Servers (SRCDS) 04-15-2011, 07:11
Replies: 71
Views: 16,960
Posted By FirEXE
Re: LATEST CSS UPDATE F**ED METAMOD SOURCE!!!

Stripper:Source seems to be broken too. :/
Forum: SourceBans / SourceBans++ 03-24-2011, 20:13
Replies: 3,141
Views: 2,035,651
Posted By FirEXE
Re: SourceBans 1.4.8 (Updated 2011/03/12)

Well, I'had written/append some plugins on allieds.
Look, I'm sorry for overreacting. It's just that it had been 90% ready for 2+ years now and still not released. Getting another update after a...
Forum: SourceBans / SourceBans++ 03-24-2011, 16:05
Replies: 3,141
Views: 2,035,651
Posted By FirEXE
Re: SourceBans 1.4.8 (Updated 2011/03/12)

Oh, thank you for releasing a long awaited multilingual and ingame demo uploading SB version 2.0, NOT!
Seriously, I think even such an ubnormal long build as S.T.A.L.K.E.R. was developed quicker...
Forum: Unapproved Plugins 02-13-2011, 08:52
Replies: 97
Views: 66,474
Posted By FirEXE
Re: Simple Spectate

Hello, thanks for this terrific plugin, I'm using it for more than a year ant it's extremely handy.

Could you please add country name from which the player is from while spectating?

It's just...
Forum: Plugins 01-12-2011, 07:58
Replies: 1,919
Views: 945,853
Posted By FirEXE
Re: [CS:S, TF2] Stamm (VIP Mod)

Ohh, it was long time I haven't played worms. :D
Forum: Plugins 01-12-2011, 07:35
Replies: 1,919
Views: 945,853
Posted By FirEXE
Re: [CS:S, TF2] Stamm (VIP Mod)

What does "Holly Grenade" do?
Forum: Plugins 12-20-2010, 18:07
Replies: 126
Views: 148,589
Posted By FirEXE
Re: Automatic Bot Names

Well, my CSS log directory is completely error free.
But your problem is the player somehow join teams sooner then botnames are loaded.

Try and report on this version.
Forum: Plugins 12-18-2010, 07:29
Replies: 166
Views: 91,187
Posted By FirEXE
Re: [CS:S] Tracer Effects

The Christmas update messed up this plugin, so as soon as anybody shoots server crashes.
Forum: Plugins 12-18-2010, 07:23
Replies: 5,300
Views: 3,392,123
Posted By FirEXE
Re: GunGame

The problem was in [CS:S] Tracer Effects plugin. The update messed up some plugins, so since different people use different plugins so does the issues.
Forum: Plugins 12-18-2010, 07:06
Replies: 5,300
Views: 3,392,123
Posted By FirEXE
Re: GunGame

sinblaster, i did the same, but the server restarts as soon as someone is connected.
Forum: Plugins 12-18-2010, 06:21
Replies: 5,300
Views: 3,392,123
Posted By FirEXE
Re: GunGame

Should there be a gamedata fix for windows version too?
Forum: Plugins 11-25-2010, 06:17
Replies: 5,300
Views: 3,392,123
Posted By FirEXE
Re: GunGame

I know this is game issue, but maybe somebody came up with a third party fix already.
Forum: Plugins 11-24-2010, 15:30
Replies: 5,300
Views: 3,392,123
Posted By FirEXE
Re: GunGame

Than why do we need cvar to disable level up on HE level? You don't know all the story, there are some sick b-hop scripters that are really difficult to kill and run from.
Never mind, I'll just put...
Forum: Plugins 11-23-2010, 18:20
Replies: 5,300
Views: 3,392,123
Posted By FirEXE
Re: GunGame

You can't gain, but you could still level other players down, that's the main point of this cvar to force use of HE grenades only.
Forum: Plugins 11-23-2010, 17:45
Replies: 5,300
Views: 3,392,123
Posted By FirEXE
Re: GunGame

We use throwing knifes too, but very limited. You get 1 knife per 6 kills.
Never the less, I don't tolerate HE level knifing on purpose. The best fix for this would be disabling leveling down other...
Forum: Plugins 11-23-2010, 16:42
Replies: 5,300
Views: 3,392,123
Posted By FirEXE
Re: GunGame

Altex, please add an option to remove knife on HE level. We are tired of banning players that knife other just to level them down without having anything to themselves. Also they could use deagle...
Forum: Plugins 11-15-2010, 18:27
Replies: 5,300
Views: 3,392,123
Posted By FirEXE
Re: GunGame

Yes, if caused by custom plugins/(non and metamod) addons it's only GG (with default SM set) left. But I did add KAC back and enabled connection spam exploit block with some minor modifications to...
Showing results 1 to 25 of 91

 
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