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Posts Made By:
warzarmz
Forum:
Approved Plugins
02-17-2009, 21:26
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,127
Posted By
warzarmz
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Is there anyway I could limit Bots LVL, make them stop gaining XP at a certain lvl, or stop their XP from saving? This would be useful because i've been having problems with Nvault, and when all the...
Forum:
Approved Plugins
02-05-2009, 19:23
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,127
Posted By
warzarmz
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
I have had a huge number of server crashes lately, and I thought it might of been POD Bots, so I removed it. After a few tests, I noticed that I can run Pod Bots fine, but only when Pokemod is not...
Forum:
Approved Plugins
02-01-2009, 15:46
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,127
Posted By
warzarmz
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
ok thanks, I got it now.
Forum:
Approved Plugins
02-01-2009, 15:04
Replies:
2,617
PokeMod v1.2.3 RC for Public (June 25, 2008)
Views:
1,352,127
Posted By
warzarmz
Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Sorry for the stupid question, but whats the property that makes skills global? I've been having problems with Tangela not working as a global, and i've been trying different properties, but none of...
Forum:
Approved Plugins
01-28-2009, 23:50
Replies:
161
Sentry Gun Edit - With Cvars ! UPDATED !
Views:
158,364
Posted By
warzarmz
Re: Sentry Gun Edit - With Cvars ! UPDATED !
I might be missing something in the code, but I have some custom Sentry Models, but i'm only able to use one of them because I only see the plugin using one model. What I was wondering is if it was...
Forum:
Off-Topic
01-20-2009, 20:02
Replies:
177
RESTORED!: FREE SV_Downloadurl space available in Los Angeles :-)
Views:
47,828
Posted By
warzarmz
Re: DISCONTINUED and REVOKED: FREE SV_Downloadurl space available in Los Angeles :-)
It was extremely generous of you to offer this service for free, but I guess there are always people out there who love to abuse kind folks like you, which is a damn shame :down:.
Thanks for the...
Forum:
Approved Plugins
12-30-2008, 20:49
Replies:
307
Humans VS Monsters XP v4.2
Views:
232,861
Posted By
warzarmz
Re: Humans VS Monsters XP v2.2
I've been having problems with this plugin, whenever a player starts earning XP, the server suddenly crashes.
This is what I find in my Error Log:
Has the author abandoned the plugin,...
Forum:
Approved Plugins
12-30-2008, 01:25
Replies:
31
Execution (Gears of War) 1.5 - 16/09/2009
Views:
37,255
Posted By
warzarmz
Re: Execution (Gears of War) 1.3 - 11/03/08
Anybody know if this plugin is going to be updated or if its dead?
Forum:
General
07-14-2008, 21:01
Replies:
2
Server Keeps Crashing
Views:
1,801
Posted By
warzarmz
Server Keeps Crashing
My server keeps crashing over and over, and i'm not sure whats wrong.
I check error logs and got this:
L 07/15/2008 - 00:26:39: Start of error session.
L 07/15/2008 - 00:26:39: Info (map...
Forum:
Approved Plugins
07-13-2008, 03:10
Replies:
1,026
Deagles' Map Management 3.23
Views:
723,357
Posted By
warzarmz
Re: Deagles' Map Management 3.1
Nah, haven't in awhile, servers pretty empty atm, so i'll try restarting it. I'm trying to remember if I edited anything, but everything seems to be installed correctly, and it just stopped suddenly...
Forum:
Approved Plugins
07-13-2008, 02:29
Replies:
1,026
Deagles' Map Management 3.23
Views:
723,357
Posted By
warzarmz
Re: Deagles' Map Management 3.1
well it worked all the way up until today. Actually, I think it stopped working right when I installed the xREDIRECT servers plugin, the one that when you type /server, and it shows up a list of...
Forum:
Approved Plugins
07-13-2008, 00:05
Replies:
1,026
Deagles' Map Management 3.23
Views:
723,357
Posted By
warzarmz
Re: Deagles' Map Management 3.1
Just recently i've started getting bad loads from this plugin, and I really don't know why.
Heres my plugins:
----- Currently loaded plugins -----
name version author ...
Forum:
Suggestions / Requests
07-12-2008, 23:21
Replies:
2
Assist Kills like TF2
Views:
1,068
Posted By
warzarmz
Assist Kills like TF2
How about a plugin that gives Assist kills like TF2?
Example:
There is a Player A, B, and C
Player A shoots Player C but doesn't kill him
Player B shoots and kills Player C
Player A gets...
Forum:
Approved Plugins
07-07-2008, 17:41
Replies:
105
TeamLocker
Views:
89,913
Posted By
warzarmz
Re: TeamLocker
does anyone know how to make it so this plugin locks the team every map change/round. Or could the plugin author add a cvar for this feature? It would be very useful if you could do this, thanks.
Forum:
Suggestions / Requests
06-28-2008, 19:25
Replies:
1
4 Per Room Plugin
Views:
812
Posted By
warzarmz
4 Per Room Plugin
Could someone create a plugin that only allows up to 4 players to camp in one room? This would help out in plugins like Biohazard.
Forum:
Approved Plugins
06-27-2008, 04:40
Replies:
4,121
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,301,738
Posted By
warzarmz
Re: Biohazard v1.93 (Zombie Mod)
Here's a suggestion.
You know how marcellus has created a plugin for zombie classes? Why not have some survivor classes too. Like for example, a soldier, with 150 hp, carries an M4, USP, 2x HE...
Forum:
Approved Plugins
06-26-2008, 14:09
Replies:
4,121
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,301,738
Posted By
warzarmz
Re: Biohazard v1.93 (Zombie Mod)
oh ok, I understand then, I didn't install it because I thought it was the exact same one I was already using, well thanks for the help.
Forum:
Approved Plugins
06-26-2008, 13:46
Replies:
4,121
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,301,738
Posted By
warzarmz
Re: Biohazard v1.93 (Zombie Mod)
Here are the modules:
Currently loaded modules:
name version author status
CSX 1.8.0.3660 AMX Mod X Dev Team running
CStrike...
Forum:
Approved Plugins
06-25-2008, 22:39
Replies:
4,121
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,301,738
Posted By
warzarmz
Re: Biohazard v1.93 (Zombie Mod)
when I install Zombie Classes V1.4 on my server, everyone downloads the models fine, and I check amx_plugins, and all the plugins are running fine, but no one can select a class, even when they type...
Forum:
CSDM
06-25-2008, 02:07
Replies:
0
Block objectives, but still round end.
Views:
1,242
Posted By
warzarmz
Block objectives, but still round end.
Is there anyway to make it that the map objectives are still blocked, but rounds still end and restart? This will be very useful when CSDM is being used with the Biohazard plugin.
Forum:
Approved Plugins
06-24-2008, 18:15
Replies:
692
Laser/TripMine Entity
Views:
658,874
Posted By
warzarmz
Re: Laser/TripMine Entity v2.0 - Release Candidate (22.06.2008)
Could you make v2.0 compatible with the Biohazard plugin? By making it compatible, I mean by making it that zombies cannot purchase the laser mine too.
I now theres an older version of this...
Forum:
Approved Plugins
06-24-2008, 18:04
Replies:
820
Hats
Views:
748,841
Posted By
warzarmz
Re: Hats
I can't believe noone has suggested this yet:
Buckethead's Bucket!
http://i220.photobucket.com/albums/dd269/warzarmz/buckethead3-1.png...
Forum:
Approved Plugins
06-24-2008, 17:56
Replies:
4,121
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,301,738
Posted By
warzarmz
Re: Biohazard v1.93 (Zombie Mod)
Is there anyway to give Survivors HE Grenades when they get infected and turn into zombies?
Forum:
Approved Plugins
06-24-2008, 14:19
Replies:
4,121
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,301,738
Posted By
warzarmz
Re: Biohazard v1.93 (Zombie Mod)
for weather effects I use the Rainy Snowy Plugin:
http://forums.alliedmods.net/showthread.php?t=42151
Forum:
Approved Plugins
06-23-2008, 20:50
Replies:
123
Custom Flashlight v0.5.4 (10/20/09)
Views:
115,019
Posted By
warzarmz
Re: Custom Flashlight (New)
theres a bug in your plugin i'm not sure your aware of.
Lets say my server is running Biohazard, and its also running this plugin. If a human has the flashlight on when he gets infected, the...
Showing results 1 to 25 of 38
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