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Search: Posts Made By: misterx
Forum: Scripting Help 06-14-2011, 06:24
Replies: 8
Views: 1,570
Posted By misterx
Re: SQL querys

I have. Maybe I should refrase it: how can DBI and also PHP do SQL querys without using queryhandles?
Forum: Scripting Help 06-13-2011, 16:15
Replies: 8
Views: 1,570
Posted By misterx
Re: SQL querys

Yeah, but why do I need this QueryHandle? And how can I convert a SELECT query result into array?
Forum: Scripting Help 06-13-2011, 13:28
Replies: 8
Views: 1,570
Posted By misterx
Re: SQL querys

Forgot to say: I'd prefer a DBI solutions as it seems more light-weight.
Forum: Scripting Help 06-12-2011, 17:11
Replies: 8
Views: 1,570
Posted By misterx
Re: SQL querys

Yeah, I've read that. It's too confusing. What's with those SQL drivers anyway, they have so many variables and functions etc.
Forum: Scripting Help 06-12-2011, 16:04
Replies: 8
Views: 1,570
Posted By misterx
SQL querys

Hi,

I've used SQL alot, but both SQLx and DBI modules seem too confusing. Can someone write me some code:


I need to set g_number[id] (a player specific variable) to the one saved in MySQL...
Forum: Scripting Help 06-12-2011, 05:05
Replies: 1
Views: 737
Posted By misterx
Re: [Paying] Furien Mod

Wrong sub-forum.
Forum: Scripting Help 06-08-2011, 12:09
Replies: 2
Views: 1,659
Posted By misterx
AMXX admin check

Hi,

I just took a look on https://forums.alliedmods.net/showthread.php?t=57255. Now I need to check, whether or not the old and the new names are admins. How can I do that? BTW, I'm using AMXBans.
Forum: Scripting Help 05-29-2011, 14:20
Replies: 5
Views: 1,597
Posted By misterx
Re: strip weapon on spawn + add weapon

strip_weapons(id) is what you are looking for i believe.
Forum: Scripting Help 05-11-2011, 11:30
Replies: 14
Views: 3,173
Posted By misterx
Re: Custom weapons

The second responce is pretty much what I meant and I would call it a hack. so, basicly, if I add for example m16a2 with m4a1 sprite it would be kinda unnoticeable.

EDIT: Can you also change the...
Forum: Scripting Help 05-10-2011, 12:24
Replies: 14
Views: 3,173
Posted By misterx
Custom weapons

Hi,

I was just wondering, how to add weapons to CS. I'm pretty sure it's possible - with a "hack".
Forum: Scripting Help 05-08-2011, 16:06
Replies: 10
Views: 2,042
Posted By misterx
Re: Weapon change

It is my plugin. Is there no way to do it without writing any more functions?
Forum: Scripting Help 05-08-2011, 15:11
Replies: 10
Views: 2,042
Posted By misterx
Re: Weapon change

Well, isn't it? I mean, I call cs_drop_slot() first and after that I give the user its weapon.
Forum: Scripting Help 05-08-2011, 12:25
Replies: 10
Views: 2,042
Posted By misterx
Re: Weapon change

He doesn't buy anything, he has a menu:
1. M4A1
2. AK-47

Do I have to write an other function or is there an other way. Technicly, it seems like a AMXX bug, as cs_drop_slot() is called before...
Forum: Scripting Help 05-08-2011, 07:52
Replies: 10
Views: 2,042
Posted By misterx
Re: Weapon change

I don't understand.
Forum: Scripting Help 05-08-2011, 05:20
Replies: 10
Views: 2,042
Posted By misterx
Weapon change

Hi,

I'm building a custom VIP weapon menu. It works fine, but if player selects the weapons he already has, it drops it. It works like this:
when a player selects a primary weapon, I run this...
Forum: Scripting Help 05-05-2011, 10:47
Replies: 22
Views: 8,358
Posted By misterx
Re: Protect private amxx plugin

Maybe use MD5?
http://www.amxmodx.org/funcwiki.php?go=func&id=607
Forum: Scripting Help 04-24-2011, 18:41
Replies: 2
Views: 1,186
Posted By misterx
Forum: Scripting Help 04-24-2011, 17:13
Replies: 2
Views: 1,186
Posted By misterx
Force player drop weapon (weapon ID)

Hi,

I have a VIP plug-in, which I made. Basicly, it only has weapon menu. But the bad thing is, VIPs can use this menu, to get multiple weapons. So, what I want to do is I want to check if user...
Forum: Scripting Help 04-11-2011, 15:24
Replies: 5
Views: 1,142
Posted By misterx
Re: UTF-8

Where can I find this?
Forum: Scripting Help 04-11-2011, 15:01
Replies: 5
Views: 1,142
Posted By misterx
Re: UTF-8

Is it possible to do it without any special editor? I'm using AMX Studio, I wouldn't like to download anything more.
Forum: Scripting Help 04-11-2011, 14:29
Replies: 5
Views: 1,142
Posted By misterx
UTF-8

Hi,

I've seen that you can print UTF-8 charecters in CS by replacing them with two-symbol codes or something like that. Can someone post fl list of those codes? I specificly need υδόφ.
Forum: Scripting Help 04-10-2011, 13:02
Replies: 22
Views: 3,460
Posted By misterx
Re: Cross-plugin boolean arrays

I found a jumpmenu plugin, which has both bunnyhop and multijump. I hope it's not too much to ask, but I would like You to fix it for me. I've tried nearly everything and it still does not work.
Forum: Scripting Help 04-10-2011, 10:35
Replies: 22
Views: 3,460
Posted By misterx
Re: Cross-plugin boolean arrays

Still can't get it to work...

Just realised that Your version has not cvar to control the amount of jumps allowed while being in the air.
Forum: Scripting Help 04-10-2011, 10:23
Replies: 22
Views: 3,460
Posted By misterx
Forum: Scripting Help 04-10-2011, 10:06
Replies: 22
Views: 3,460
Posted By misterx
Re: Cross-plugin boolean arrays

Well, then, I've tweaked multijump plugin a bit, but it doesn't work that way. It gets the value from native perfectly, but admins still have the ability to multijump at all times.

#include...
Showing results 1 to 25 of 78

 
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