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Posts Made By:
eyal282
Forum:
Plugins
04-14-2024, 14:18
Replies:
32
[L4D2] SIPool - Aim to improve performance when spawn SI (Experimental)[2024.04.18]
Views:
6,079
Posted By
eyal282
Re: [L4D2] Special Infected Pool (Experimental)[2024.04.01]
Can you at least support Left4Dhooks?
Forum:
Scripting
03-27-2024, 07:07
Replies:
4
[L4D2] How can I hook and block usermsg "PZDmgMsg" for only certain clients?
Views:
1,044
Posted By
eyal282
Re: [L4D2] How can I hook and block usermsg for only certain clients?
Are both "Fade" and "PZDmgMsg" exclusive to one player? If not, he's gonna have a bad time working it out.
The hook should refer to each client receiving.
Forum:
Plugins
03-27-2024, 07:02
Replies:
12
[L4D2] RPGMaker v3.4.6.9 (June 1, 2024 - Local Server Support)
Views:
3,291
Posted By
eyal282
Re: [L4D2] RPGMaker v3.4.5.5 - VERSUS SUPPORT - Updated 3/22/2024
There is almost nothing that prevents listen servers, and even when it happens I just ignore it.
SendConVarValue doesn't work as one of those caveats
Forum:
Plugins
03-24-2024, 11:09
Replies:
10
[L4D2] ALPHA Gun XP - RPG
Views:
4,426
Posted By
eyal282
Re: [L4D2] ALPHA Gun XP - RPG
Reinstall or wait for updater to stick up.
Does updater have any errors? Maybe I made a mistake with setup of updater?
Forum:
Unapproved Plugins
03-21-2024, 15:26
Replies:
3
[l4d2] infinite shove and shove enabled on charger!
Views:
1,263
Posted By
eyal282
Re: [l4d2] infinite shove and shove enabled on charger!
I see you're able to program basic things. Ask Chat GPT or Bing AI to add cvars to enable and disable the plugin and check for bugs.
Edit: this code of Bing AI should work after giving a quick...
Forum:
Plugins
03-21-2024, 13:33
Replies:
5
[l4d/l4d2] fast/rapid/sleight of hand reload time for all guns (including shotguns)
Views:
4,531
Posted By
eyal282
Re: [l4d/l4d2] fast/rapid/sleight of hand reload time for all guns (including shotgun
https://github.com/eyal282/l4d2-gun-xp-rpg
My RPG plugin does a crapton of things that are incredibly different than other gamemodes
Even charger pet and riding your pet to the safe room
Forum:
Scripting
03-21-2024, 09:04
Replies:
7
Adding a plugin Knife
Views:
975
Posted By
eyal282
Re: Adding a plugin Knife
.sma files belong to Amx Mod X forum. You are in Sourcemod forum.
If the knife mod is .sp, which is Sourcemod forum, ask for conversion of the .sma file to .sp
Chat GPT / bing AI might have a...
Forum:
Plugins
01-18-2024, 15:17
Replies:
21
[L4D2] Pounce Kinetics
Views:
30,468
Posted By
eyal282
Re: [L4D2] Pounce Kinetics
Can you add a cvar to stagger both in the same direction, then immediately after the animation ends, pounce starts? Only when the unstoppable jump height happens.
Not exactly easy to manuver after...
Forum:
Plugins
01-18-2024, 09:49
Replies:
0
[CS:GO] WePlay's RolePlay
Views:
564
Posted By
eyal282
[CS:GO] WePlay's RolePlay
Thanks to Bar
https://github.com/eyal282/csgo-weplay-roleplay/tree/master
There are missing sounds and models, be patient, as there's not even CS 2 working anyways :D
You need to fork...
Forum:
Plugins
12-03-2023, 18:40
Replies:
15
[L4D2] Null Commands
Views:
6,012
Posted By
eyal282
Re: [L4D2] Null Commands
Can you change "Compiler needed" to "1.11" so it compiles on Alliedmodders?
Forum:
Plugins
11-28-2023, 18:26
Replies:
10
[L4D2] ALPHA Gun XP - RPG
Views:
4,426
Posted By
eyal282
Re: [L4D2] ALPHA Gun XP - RPG
Alpha means "It is fully ready to be played in a main server but I push updates to main after 30 minutes of testing"
Forum:
Plugins
11-27-2023, 16:28
Replies:
7
[ANY/?] Advanced Multi Jump Plugin
Views:
4,465
Posted By
eyal282
Re: [ANY/?] Advanced Multi Jump Plugin
if (!g_bPluginState)
return Plugin_Stop;
What are the consequences for returning Plugin_stop on every input?
Forum:
Plugins
11-26-2023, 10:23
Replies:
10
[L4D2] ALPHA Gun XP - RPG
Views:
4,426
Posted By
eyal282
Re: [L4D2] ALPHA Gun XP - RPG
Fixed in Updater module. Make sure updater is live in your server.
Forum:
Extensions
11-16-2023, 05:59
Replies:
23
Left 4 Dead 2 - CreateSurvivorBot
Views:
22,093
Posted By
eyal282
Re: Left 4 Dead 2 - CreateSurvivorBot
Please remove CreateSurvivorBot_Test.smx
It lets you basically respawn dead bots.
Forum:
Plugins
11-13-2023, 18:06
Replies:
1,139
[L4D & L4D2] Left 4 DHooks Direct (1.150) [06-May-2024]
Views:
472,592
Posted By
eyal282
Re: [L4D & L4D2] Left 4 DHooks Direct (1.139) [25-Oct-2023]
I wanted and forgot to comment that some custom campaigns don't have perfect nav meshes and have gaps, for this small of a distance.
I completely forgot jumping. Does nav finder not ignore height?
Forum:
Plugins
11-12-2023, 02:59
Replies:
8
[L4D & L4D2] Wings
Views:
6,300
Posted By
eyal282
Re: [L4D & L4D2] Wings
Make a cvar that makes them only visible when you're incapped / revived lmao.
Forum:
Scripting
11-02-2023, 15:20
Replies:
0
[L4D2] Make Special Infected travel like a Survivor Bot
Views:
723
Posted By
eyal282
[L4D2] Make Special Infected travel like a Survivor Bot
I'm trying to make a Special Infected carry a survivor to safe room, as an end game ability of my RPG server.
How do I make Special Infected travel to safe room without climbing SI ladders?
...
Forum:
Scripting
10-30-2023, 15:07
Replies:
0
[L4D2] Freezing and Unfreezing Common Infected
Views:
647
Posted By
eyal282
[L4D2] Freezing and Unfreezing Common Infected
The only working way ( SetEntityMoveType didn't work ) is FL_FROZEN of SetEntityFlags.
How to freeze commons with intent to unfreeze?
Freezing common infected with FL_FROZEN does not let me...
Forum:
Plugin/Gameplay Ideas and Requests
10-30-2023, 14:14
Replies:
0
[CSGO] C4 Grams
Views:
586
Posted By
eyal282
[CSGO] C4 Grams
https://forums.alliedmods.net/showthread.php?t=344353&goto=newpost
Looks nice, I'm a bit busy with the L4D2 RPG but I think this is interesting enough to be made eventually
Forum:
Plugins
10-30-2023, 04:46
Replies:
1
[L4D2]Adrenaline_Recovery
Views:
7,279
Posted By
eyal282
Re: [L4D2]Adrenaline_Recovery
Why the fuck does Tank rock keep doing this.
There's a special technique that removes all animations, even works with VScript:
player.SetModel(player.GetModelName())
But the only exception...
Forum:
Plugins
10-27-2023, 03:49
Replies:
34
[L4D2] Realistico Pipebomb
Views:
18,077
Posted By
eyal282
Re: [L4D2] Realistico Pipebomb
1. Does it explode in your hand?
2. Does it explode when you equip it and then swap to something else?
3. Does it start playing the pipe bomb sound when equippped?
All 3 should happen in...
Forum:
Plugins
10-19-2023, 08:48
Replies:
13
[TF2] Jailbreak From Scratch
Views:
2,899
Posted By
eyal282
Re: [TF2] Jailbreak From Scratch
https://github.com/eyal282/csgo-jailbreak-package/
This plugin has existed for more time than CSGO exists, being ported from CS 1.6 as well.
It is highly polished and has a ton of features you...
Forum:
Unapproved Plugins
10-16-2023, 03:24
Replies:
17
[L4D2] Pet Test v0.6 (14th October 2023)
Views:
6,425
Posted By
eyal282
Re: [L4D2] Pet Test v0.6 (14th October 2023)
Society if you got !buy points for the revive *insert ultra advanced society meme*
https://github.com/Earendil-89/l4d2_pets/blob/dev/addons/sourcemod/scripting/l4d2_pets.sp#L1744
Forum:
Plugins
10-14-2023, 18:01
Replies:
10
[L4D2] ALPHA Gun XP - RPG
Views:
4,426
Posted By
eyal282
Re: [L4D2] ALPHA Gun XP - RPG
TBH I want to reserve this one too.
Forum:
Source Servers (SRCDS)
10-09-2023, 15:52
Replies:
0
Joining outside of lobby grays out vote kick in ESC
Views:
808
Posted By
eyal282
Joining outside of lobby grays out vote kick in ESC
callvote kick "id" works flawlessly, but it's grayed out client-sided unless joined via lobby.
Can I force the player to think he joined from lobby?
Showing results 1 to 25 of 500
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