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Posts Made By:
skank
Forum:
Module Coding
07-30-2005, 04:10
Replies:
13
Can the limit of 32 players on hlds be exceeded
Views:
6,683
Posted By
skank
I've seen a server with 64 people in it, but...
I've seen a server with 64 people in it, but noone would spawn, and noone could even chat.
Forum:
General
07-29-2005, 23:27
Replies:
15
Check if in a wall
Views:
3,039
Posted By
skank
All those unstuck plugins do is move you a little...
All those unstuck plugins do is move you a little bit, i doubt they detect if youre in a wall.
Forum:
General
07-29-2005, 23:07
Replies:
15
Check if in a wall
Views:
3,039
Posted By
skank
I mean, its not even something big lol, its...
I mean, its not even something big lol, its pretty much done, i just need a version of that code that would work around corners, or something that would detect if im inside a wall and move me out
Forum:
General
07-29-2005, 22:06
Replies:
15
Check if in a wall
Views:
3,039
Posted By
skank
I plan on releasing my plugin, i just need a...
I plan on releasing my plugin, i just need a little help.
Forum:
General
07-29-2005, 21:46
Replies:
15
Check if in a wall
Views:
3,039
Posted By
skank
Any ideas?
Any ideas?
Forum:
General
07-29-2005, 21:17
Replies:
15
Check if in a wall
Views:
3,039
Posted By
skank
Ok, i got that to work, now. From time to time,...
Ok, i got that to work, now. From time to time, the teleporter gets stuck in a wall ( at leas tit looks like it) and the server crashes, on the linux server log all it says is what it says for 99% of...
Forum:
General
07-29-2005, 20:20
Replies:
15
Check if in a wall
Views:
3,039
Posted By
skank
I cant seam to find it, could you point me to it?
I cant seam to find it, could you point me to it?
Forum:
General
07-29-2005, 20:15
Replies:
15
Check if in a wall
Views:
3,039
Posted By
skank
not too helpful, but i'll check it out.
not too helpful, but i'll check it out.
Forum:
General
07-29-2005, 19:57
Replies:
15
Check if in a wall
Views:
3,039
Posted By
skank
Check if in a wall
Hey, i am making a plugin to teleport the players to a teleporter that he can throw (like the unreal tournament weapon). I got everything done, except, if you teleport too close to a wall you get...
Forum:
Scripting Help
07-29-2005, 04:19
Replies:
2
Dont do anything if not enough people.
Views:
1,016
Posted By
skank
Thanks for helping... again! lol
Thanks for helping... again! lol
Forum:
Scripting Help
07-29-2005, 03:22
Replies:
2
Dont do anything if not enough people.
Views:
1,016
Posted By
skank
Dont do anything if not enough people.
Hello, how would i return plugin handled if theres less then 2 people in the server?
Forum:
Scripting Help
07-29-2005, 01:44
Replies:
6
Help, tag mismatch
Views:
1,617
Posted By
skank
Ok, it compiles and runs, but it doesnt teleport...
Ok, it compiles and runs, but it doesnt teleport me to that entity, thats what i need it to do, i throw the entity, then when i run that function, i want it to teleport me to it.
EDIT: i think ig...
Forum:
Scripting Help
07-29-2005, 01:36
Replies:
6
Help, tag mismatch
Views:
1,617
Posted By
skank
? i dont notice anything different in the code...
? i dont notice anything different in the code you sent
EDIT: nevermind
Forum:
Scripting Help
07-29-2005, 01:14
Replies:
6
Help, tag mismatch
Views:
1,617
Posted By
skank
ok nevermind that, it still has the same error,...
ok nevermind that, it still has the same error, but when i take off float the error goes to the line:
entity_get_vector(Ent[id+100],EV_VEC_origin,telorigin)
Forum:
Scripting Help
07-29-2005, 01:12
Replies:
6
Help, tag mismatch
Views:
1,617
Posted By
skank
its not a float anymore, but it still gets same...
its not a float anymore, but it still gets same error.
Forum:
Scripting Help
07-29-2005, 01:03
Replies:
6
Help, tag mismatch
Views:
1,617
Posted By
skank
Help, tag mismatch
public command_teleport(id) {
new Float:telorigin[3]
entity_get_vector(Ent[id+100],EV_VEC_origin,telorigin)
set_user_origin(id,telorigin)
return PLUGIN_HANDLED
}
Forum:
Approved Plugins
06-21-2005, 23:43
Replies:
54
Camera View Menu [Updated 22.06.05]
Views:
137,407
Posted By
skank
i found out why, sv_cheats HAS to be on.
i found out why, sv_cheats HAS to be on.
Showing results 1 to 17 of 17
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