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Showing results 1 to 25 of 188
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Posts Made By:
darkranger
Forum:
Plugins
01-17-2018, 05:09
Replies:
190
DoD:S GunGame 0.4 (Updated 08/05)
Views:
128,348
Posted By
darkranger
Re: DoD:S GunGame 0.4 (Updated 08/05)
If someone searching for the latest version:
http://www.dodsplugins.net/viewtopic.php?f=7&t=108&sid=3cb2ba2156b3ef7c0e19d5a07ad7577c#p171
Forum:
Plugins
11-14-2013, 01:38
Replies:
16
[CS:GO] AR Mapvote Execute
Views:
30,886
Posted By
darkranger
Re: [CS:GO] AR Mapvote Execute
sorry! i have stopped coding.
Forum:
Plugins
07-08-2013, 13:36
Replies:
27
[CS:GO] Drop Random Package
Views:
29,945
Posted By
darkranger
Re: [CS:GO] Drop Random Package
sorry. no changes.
real life is now my passion :)
Forum:
General
06-18-2013, 01:26
Replies:
3
error in DODS
Views:
1,257
Posted By
darkranger
Re: error in DODS
maybe you should read the Requirements here ? http://dodsplugins.com/viewtopic.php?f=3&t=285
Forum:
Plugins
05-29-2013, 07:02
Replies:
14
Spawn protect
Views:
11,943
Posted By
darkranger
Re: Spawn protect
DODS have no "func_respawnroom" in maps!
Forum:
General
03-30-2013, 10:56
Replies:
368
Steampipe.. speculate
Views:
120,901
Posted By
darkranger
Re: Steampipe.. speculate
you must start it from the the metaplugins.ini
"addons/sourcemod/bin/sourcemod_mm"
Forum:
General
03-29-2013, 18:22
Replies:
368
Steampipe.. speculate
Views:
120,901
Posted By
darkranger
Re: Steampipe.. speculate
and it looks like the SM updater is pushing the wrong "game.dod.txt"
i use the one from the latest DEV (1.5 3823) and that one works.
but every server start SM overwrites it with a wrong one.
Forum:
General
03-29-2013, 18:15
Replies:
368
Steampipe.. speculate
Views:
120,901
Posted By
darkranger
Re: Steampipe.. speculate
simply write this in your metaplugins.ini
addons\sourcemod\bin\sourcemod_mm
Forum:
Plugins
03-26-2013, 12:18
Replies:
114
[CS:GO] Drop Random Health Pack
Views:
65,744
Posted By
darkranger
Re: [CS:GO] Drop Random Health Pack
sorry. i have stopped writting plugins.
real life has priority.
Forum:
Plugins
03-07-2013, 04:31
Replies:
114
[CS:GO] Drop Random Health Pack
Views:
65,744
Posted By
darkranger
Re: [CS:GO] Drop Random Health Pack
this is not made for CS:S , but its working 100% on CS:GO .
this plugin never deals in any way with weapons. so this could not be the problem.
Forum:
Plugins
03-04-2013, 13:21
Replies:
114
[CS:GO] Drop Random Health Pack
Views:
65,744
Posted By
darkranger
Re: [CS:GO] Drop Random Health Pack
did you need it for CS:GO or CSS ??
Forum:
Plugins
03-01-2013, 13:57
Replies:
114
[CS:GO] Drop Random Health Pack
Views:
65,744
Posted By
darkranger
Re: [CS:GO] Drop Random Health Pack
i think its not a problem with my plugin. never had seen or heard something.
cos my plugin didnt do anything with weapons. it seems another plugin you have causes this.
Forum:
Plugins
02-23-2013, 13:29
Replies:
16
[CS:GO] AR Mapvote Execute
Views:
30,886
Posted By
darkranger
Re: [CS:GO] AR Mapvote Execute
try it.
you can choose with the CVAR what command should be executed.
it looks like Sheepdude has it on his demolition server.
Forum:
Plugins
02-10-2013, 04:15
Replies:
114
[CS:GO] Drop Random Health Pack
Views:
65,744
Posted By
darkranger
Re: [CS:GO] Drop Random Health Pack
good to hear that it works for you :)
the "deathorigin" is therefore that no spawning-model can stuck in the player.
maybe i had set the variables too high :)
and i had some crashes when 2...
Forum:
Plugins
01-23-2013, 15:27
Replies:
730
SM Parachute
Views:
602,593
Posted By
darkranger
Re: SM Parachute
thanks a lot again :). will see if it works after update.. :)
EDIT: ALL OK :)
Forum:
Plugins
01-23-2013, 15:26
Replies:
89
[CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Views:
86,693
Posted By
darkranger
Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
thanks a lot. will see if it works after update.. :)
EDIT: all ok. :)
Forum:
Plugins
01-23-2013, 08:58
Replies:
89
[CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
Views:
86,693
Posted By
darkranger
Re: [CS:GO] Show The Right Next Map - v1.0.1 updated 9/8/2012
can we have a fix for upcomming protobuf update ?
Forum:
Plugins
01-23-2013, 08:55
Replies:
730
SM Parachute
Views:
602,593
Posted By
darkranger
Re: SM Parachute
it seems this plugin will make problems with new CS:GO update (protobuf)!
stock SendHintText(client, String:text[], any:...){
new String:message[192];
VFormat(message,191,text, 2);
...
Forum:
Plugins
01-23-2013, 08:40
Replies:
114
[CS:GO] Drop Random Health Pack
Views:
65,744
Posted By
darkranger
Re: [CS:GO] Drop Random Health Pack
it seems you have sv_pure 1! so you must allow in the "pure whitelist" the folders for materials and models!
(for testing: set sv_pure to 0 and restart server)
..or you have another model with...
Forum:
Plugins
01-07-2013, 12:13
Replies:
27
[CS:GO] Drop Random Package
Views:
29,945
Posted By
darkranger
Re: [CS:GO] Drop Random Package
sorry, but can you read ?
written in 1st post:
Notes2:
it uses SDKHOOKS. so it will not compile on the forum!
download the complete package here!...
Forum:
Plugins
12-29-2012, 09:32
Replies:
114
[CS:GO] Drop Random Health Pack
Views:
65,744
Posted By
darkranger
Re: [CS:GO] Drop Random Health Pack
looks like you have a problem with your fastdownload settings.
its not a problem of the plugin.
my fastdownload url looks like this:
sv_downloadurl "http://my-domain.xxx/fastdl/csgo/"
under the...
Forum:
Plugins
12-28-2012, 13:04
Replies:
114
[CS:GO] Drop Random Health Pack
Views:
65,744
Posted By
darkranger
Re: [CS:GO] Drop Random Health Pack
TRY SET TO 5 !
// drop a Package every X deaths! 0 = disable - when enabled random drop is disabled
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "60.000000"...
Forum:
Plugins
12-27-2012, 11:43
Replies:
114
[CS:GO] Drop Random Health Pack
Views:
65,744
Posted By
darkranger
Re: [CS:GO] Drop Random Health Pack
simply edit the
csgo_drop_random_health.cfg in the "cfg/csgo_drop_random_health" Folder
file to your needs :)
Forum:
General
12-22-2012, 07:13
Replies:
6
DODs Bots not working after TF2 update.
Views:
1,403
Posted By
darkranger
Re: DODs Bots not working after TF2 update.
try this one.
Forum:
General
12-21-2012, 17:56
Replies:
6
DODs Bots not working after TF2 update.
Views:
1,403
Posted By
darkranger
Re: DODs Bots not working after TF2 update.
maybe i found it:
in event_hurt.sp line 51 change:
SetEntityHealth(iClient, 1);
to..
SetEntityHealth(iClient, 0);
Showing results 1 to 25 of 188
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