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Showing results 1 to 25 of 132
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Posts Made By:
Tote
Forum:
Suggestions / Requests
05-26-2024, 04:39
Replies:
3
Question about pausing plugins
Views:
148
Posted By
Tote
Re: Question about pausing plugins
just make a task and check the time if its 9pm or above or as you want then use the pause plugin function;d
Forum:
Suggestions / Requests
05-24-2024, 06:25
Replies:
4
Unlimited Money fix, please
Views:
908
Posted By
Tote
Re: Unlimited Money fix, please
i didn't say you to install it, i just told you if you have it installed, then simply do that :)
Forum:
Suggestions / Requests
05-22-2024, 09:55
Replies:
4
Unlimited Money fix, please
Views:
908
Posted By
Tote
Re: Unlimited Money fix, please
u sure bout that? check the mp_maxmoney cvar inside game.cfg inside cstrike/ folder if ur using rhelds
Forum:
Suggestions / Requests
05-20-2024, 08:49
Replies:
31
[Request] Register System with USERID
Views:
910
Posted By
Tote
Re: [Request] Register System with USERID
just sayin, its useless as well at some point.
if someone register with common nick that most people use "<Warrior> Player". Then anyone else joining with that nick wont be able to join or if with...
Forum:
Suggestions / Requests
05-18-2024, 01:15
Replies:
31
[Request] Register System with USERID
Views:
910
Posted By
Tote
Re: [Request] Register System with USERID
>
new g_iRegisterCounts;
new g_iPlayerRid[33]
public successfully_registered(id) {
g_iRegisterCounts++ // first add +1 in the registered players
g_iPlayerRid[id] =...
Forum:
Suggestions / Requests
05-15-2024, 08:56
Replies:
31
[Request] Register System with USERID
Views:
910
Posted By
Tote
Re: [Request] Register System with USERID
It's not register system with User ID, it's just counting the number on which position/num the player registered.
For Example:
Player1 is the first player to register himself on the system, so...
Forum:
Scripting Help
05-15-2024, 08:53
Replies:
7
cs_set_user_team crashes server
Views:
358
Posted By
Tote
Re: cs_set_user_team crashes server
#include <amxmodx>
#include <cstrike>
public plugin_init()
{
register_clcmd("say /changeteam", "team")
}
public team(id)
{
Forum:
Scripting Help
05-13-2024, 10:06
Replies:
6
Killer Assist mess with names in scoreboard
Views:
335
Posted By
Tote
Re: Killer Assist mess with names in scoreboard
No one is gonna Help you unless you try. Here you go, just change the cvar to "3" and it will disable hud and the other one
/*...
Forum:
Suggestions / Requests
05-06-2024, 09:29
Replies:
6
First Round Kill
Views:
1,830
Posted By
Tote
Re: First Round Kill
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <cstrike>
#include <fun>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "author"
Forum:
Scripting Help
04-27-2024, 08:55
Replies:
21
Knife hit knockback
Views:
1,306
Posted By
Tote
Re: Knife hit knockback
Ofcourse it's going to happen, thats what ur plugin function does. It's not even considered a "problem".
Forum:
Scripting Help
04-26-2024, 11:05
Replies:
21
Knife hit knockback
Views:
1,306
Posted By
Tote
Re: Knife hit knockback
#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
#include <engine>
#define VERSION "1.0"
new cvar_knock_force
Forum:
Scripting Help
04-26-2024, 10:44
Replies:
21
Knife hit knockback
Views:
1,306
Posted By
Tote
Re: Knife hit knockback
it will work. i just saw that i put
buttons = pev(id, pev_button)
instead of
buttons = pev(attacker, pev_button)
was not working cuz was getting button of the victim not attacker.
EDIT:...
Forum:
Suggestions / Requests
04-26-2024, 08:50
Replies:
24
Simple WarmUp
Views:
2,029
Posted By
Tote
Re: Simple WarmUp
just check
if(is_user_connected)
Forum:
Scripting Help
04-24-2024, 14:26
Replies:
21
Knife hit knockback
Views:
1,306
Posted By
Tote
Re: Knife hit knockback
does the plugin work without my edits?
Forum:
Suggestions / Requests
04-24-2024, 13:57
Replies:
8
asking player on connect
Views:
545
Posted By
Tote
Re: asking player on connect
it's still bad way to do it
Forum:
Scripting Help
04-24-2024, 12:47
Replies:
21
Knife hit knockback
Views:
1,306
Posted By
Tote
Re: Knife hit knockback
#include <amxmodx>
#include <engine>
#include <fakemeta>
#define PLUGIN "Knife Knockback (when shot by one)"
#define VERSION "1.0"
#define AUTHOR "v3x & Chronic"
new...
Forum:
Scripting Help
04-24-2024, 12:41
Replies:
21
Knife hit knockback
Views:
1,306
Posted By
Tote
Re: Knife hit knockback
did i misunderstood?
u want it when hit with right mouse then let the knockback work?
Forum:
Suggestions / Requests
04-24-2024, 12:19
Replies:
8
asking player on connect
Views:
545
Posted By
Tote
Re: asking player on connect
and there is no better way i think
Forum:
Suggestions / Requests
04-24-2024, 12:18
Replies:
8
asking player on connect
Views:
545
Posted By
Tote
Re: asking player on connect
you cant change client side volume, considered slow hacking read rules.
Forum:
Scripting Help
04-24-2024, 11:30
Replies:
7
bio extra item set hp
Views:
607
Posted By
Tote
Re: bio extra item set hp
#include <amxmodx>
#include <cstrike>
#include <fun>
new const item_name[] = "Extra Armour"
#define tag "BIOHAZARD SHOP"
new g_itemid_buyhp
new price_hp
Forum:
Scripting Help
04-24-2024, 11:17
Replies:
21
Knife hit knockback
Views:
1,306
Posted By
Tote
Re: Knife hit knockback
#include <amxmodx>
#include <engine>
#include <fakemeta>
#define PLUGIN "Knife Knockback (when shot by one)"
#define VERSION "1.0"
#define AUTHOR "v3x & Chronic"
new...
Forum:
Scripting Help
04-23-2024, 16:21
Replies:
7
bio extra item set hp
Views:
607
Posted By
Tote
Re: bio extra item set hp
change this line:
set_armor( id, min( (get_armor( id ) + 50), 200) );
to this one:
set_armor(id, get_armor(id) + 50)
Forum:
Scripting Help
04-23-2024, 16:20
Replies:
7
bio extra item set hp
Views:
607
Posted By
Tote
Re: bio extra item set hp
its bcz u've limited it to 200
Forum:
Scripting Help
04-23-2024, 15:14
Replies:
12
Detect teammate
Views:
816
Posted By
Tote
Re: Detect teammate
#include <amxmodx>
#include <fakemeta>
#include <engine>
#include <hamsandwich>
#include <fun>
#include <cstrike>
new MsgScreenShake
new exploSpr
new g_effected[33]
Forum:
Suggestions / Requests
04-18-2024, 05:30
Replies:
24
Simple WarmUp
Views:
2,029
Posted By
Tote
Re: Simple WarmUp
The reason is because you limited the Your own speed in cs.
cl_forwardspeed 999
cl_backspeed 999
etc. No need anything Else, just do this in your console..
Showing results 1 to 25 of 132
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