AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Plugin/Gameplay Ideas and Requests (https://forums.alliedmods.net/forumdisplay.php?f=60)
-   -   [TF2] Play as the monoculus (https://forums.alliedmods.net/showthread.php?t=191632)

rtk 07-31-2012 21:42

[TF2] Play as the monoculus
 
There are already plugins to play as the HHH and Ghost so there should also be a plugin to play as the monoculus with admin flag support.

:)

Powerlord 07-31-2012 22:44

Re: [TF2] Play as the monoculus
 
Quote:

Originally Posted by rtk (Post 1762277)
There are already plugins to play as the HHH and Ghost so there should also be a plugin to play as the monoculus with admin flag support.

:)

The HHH is just a reskinned Demoman, and this is, in fact, how the HHH plugins work.

Monoculus, however, is an entirely new NPC not based on any of the existing classes.

rtk 08-01-2012 00:30

Re: [TF2] Play as the monoculus
 
Then I guess the monoculus is more like the ghost. It has already been done too, here

Leonardo 08-01-2012 07:50

Re: [TF2] Play as the monoculus
 
2 Attachment(s)
I'm already have got something, but it's still unfinished and very buggy
for example somebody can backstub you. then you'll respawn and became the eye again.
also, you wouldn't respawn on between rounds (as longer as the Eye is in Unassigned team)

features:
* flying around
* eye-rocket shooting
* rage meter (not displayed yet)

to do:
* stunning
* disable death from backstabs
* remove burning / jarate/madmilk effect
* teleportation
* working portals?
* animate?

ps: bb-codes? didn't heard about that.

Powerlord 08-01-2012 09:00

Re: [TF2] Play as the monoculus
 
Quote:

Originally Posted by rtk (Post 1762322)
Then I guess the monoculus is more like the ghost. It has already been done too, here

Be the Ghost has nothing to do with the koth_harvest_event ghost.

rtk 08-01-2012 14:00

Re: [TF2] Play as the monoculus
 
Thanks Leonardo you are my hero!

Please add to the TODO list support to restrict use for players with specific flag/admin

Quote:

Originally Posted by Powerlord (Post 1762476)
Be the Ghost has nothing to do with the koth_harvest_event ghost.

I already tried it and it looked like the same silly ghost to me...

Powerlord 08-01-2012 14:52

Re: [TF2] Play as the monoculus
 
Quote:

Originally Posted by rtk (Post 1762669)
I already tried it and it looked like the same silly ghost to me...

My bad, I thought you were linking to the Ghost Mode plugin.

Leonardo 08-02-2012 06:58

Re: [TF2] Play as the monoculus
 
Quote:

Originally Posted by rtk (Post 1762669)
Please add to the TODO list support to restrict use for players with specific flag/admin

it's already there: sm_BeTheMonoculus_override

anyway
there's currently two things I can't do:
* fix server crash on player that is/was as EyeBoss disconnect
* make thing that look/work like a black hole (that portal) (not just a particle system, but gravitational trap)

necavi 08-02-2012 18:11

Re: [TF2] Play as the monoculus
 
If I remember correctly, that black hole is likely just an point_push with a negative power. (But I'd check the valve developer wiki to be sure).

Horsedick 08-02-2012 23:48

Re: [TF2] Play as the monoculus
 
Quote:

Originally Posted by rtk (Post 1762669)

Please add to the TODO list support to restrict use for players with specific flag/admin



here just edit it - remove where it says RegConsoleCmd and add these in those 3 places

Code:

RegAdminCmd( "sm_betheeye", Command_ToggleEffect, ADMFLAG_ROOT, "Ohh shit");
    RegAdminCmd( "sm_bte", Command_ToggleEffect, ADMFLAG_ROOT, "Ohh shit");
    RegAdminCmd( "sm_bte_stun", Command_FakeStun, ADMFLAG_ROOT, "Eye stunner...");

Leonard - the right click appears to try to portal, I'm assuming you can change this since portal will not function to just allow rage instead. As you right click it will rage till you release it perhaps.


All times are GMT -4. The time now is 15:50.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.