AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Plugins (https://forums.alliedmods.net/forumdisplay.php?f=108)
-   -   [L4D] Flying Survivors Push (https://forums.alliedmods.net/showthread.php?t=102772)

olj 09-05-2009 21:32

[L4D] Flying Survivors Push
 
1 Attachment(s)
This plugin for Left 4 Dead will make any survivors flying from tank's punch to push other survivors.

Highly untested, but worked for me, though sometimes its very hard to hit someone, and sometimes it wont work (for example if survivor landed too quick).

Config

Autoconfig's name: l4d_survivorspushing

CVARS

l4d_survivorspushing_distance Collision radius (130 default)
l4d_survivorspushing_heightvector Height vector (200 default)
l4d_survivorspushing_sidevectorsmultiplier Movement vectors multiplier (x,y vectors multiplier) (2 default)
l4d_fsp_version version cvar

Commands

None

Notes on mechanic


Credits

Zverina for idea
Everyone on the alliedmods.net.
Valve for great game.

Things to do
Add some dmg and appropriate cvar.

Changelog
09.06.2009 / initial release
09.15.2009 / added version cvar

Skorpion1976 09-05-2009 21:52

Re: [L4D[ Flying Survivors Push
 
I have absolutely NO CLUE what this plugin is actually doing :shock:. Your pills plugin explains itself :mrgreen:, but what does this thing here do ? Can you give me an example please ?

olj 09-05-2009 21:57

Re: [L4D[ Flying Survivors Push
 
"Survivors flying from tank's punch can push other survivors."

You got punched by tank, you fly, you fly near other survivor, that other survivor got pushed away.

See cvars for tuning.

LTR.2 09-05-2009 23:50

Re: [L4D[ Flying Survivors Push
 
i'll try it and i tell you what i think (i'll use sb_move set to 0 duh)

EDIT: this plugin works on all gamemodes? because doesn't make much or any difference on co-op.

olj 09-06-2009 05:42

Re: [L4D[ Flying Survivors Push
 
I didnt include any gamemode checks.

LTR.2 09-06-2009 15:37

Re: [L4D[ Flying Survivors Push
 
question: when they fly to another survivor, how can i make their "hitbox" more "fat" so the tank has more chances to punch both survivors.

AtomicStryker 09-06-2009 16:50

Re: [L4D[ Flying Survivors Push
 
PHP Code:

    CheckingTimer[VictimID] = CreateTimer(0.07CheckingFunction,any:VictimID,TIMER_FLAG_NO_MAPCHANGE|TIMER_REPEAT); 

Im curious, isn't the minimal valid time 0.1 seconds?

Dragonshadow 09-06-2009 21:59

Re: [L4D[ Flying Survivors Push
 
Quote:

Originally Posted by AtomicStryker (Post 925180)
PHP Code:

    CheckingTimer[VictimID] = CreateTimer(0.07CheckingFunction,any:VictimID,TIMER_FLAG_NO_MAPCHANGE|TIMER_REPEAT); 

Im curious, isn't the minimal valid time 0.1 seconds?

Yea it is.

olj 09-07-2009 02:48

Re: [L4D[ Flying Survivors Push
 
Didnt know that, lol.

olj 09-07-2009 05:56

Re: [L4D[ Flying Survivors Push
 
Quote:

Originally Posted by LTR.2 (Post 925118)
question: when they fly to another survivor, how can i make their "hitbox" more "fat" so the tank has more chances to punch both survivors.

l4d_survivorspushing_distance


All times are GMT -4. The time now is 18:03.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.