Re: Custom Flashlight v0.5.4 (10/20/09)
This plugin doesn't support ZP, ZP has his own flashlight system.
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Re: Custom Flashlight v0.5.4 (10/20/09)
how change to work only for admin with custom flags ?
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Re: Custom Flashlight v0.5.4 (10/20/09)
2 Attachment(s)
I like it very much! :)
I made some changes, just for fun, added second light, it will appear in players position just to light up his model. There's some new commands u can use (with flashlight_set): sl_enable 1 - second light switch sl_radius 10 - don't make it too big coz it's a PVS message sl_offset 40 - offset to direction player look in sl_decay 10 - supposed to smooth corners of the light sl_colshift 0 - bitwise shit for color, just to make it darker maxradius 16 - radius of the first light at max distance (now it depends of the distance) timerate 0.02 - just a timeout thing for performance, set it to 0 to turn it off life 1 - was a #define, mb you'll want to change it since there's a timerate variable Uncomment //#define ZOMBIE_PLAGUE if you want it to work with zp mod |
Re: Custom Flashlight v0.5.4 (10/20/09)
Hello peepz,
I'm really confused where to add the CVARs' mentioned in the first post.. plugin seems to be working for me, but i can't access any of the CVARs' in-game and hence I can't mess around with the plugin settings.. I added these CVARs' to the amxx.cfg located in amxmodx\configs folder, but I don't seem to understand how it can be executed.. I know i'm doing something wrong here, but any help would be great ! edit: I do get 'flashlight_set' in console, but parameters after that don't appear.. should not the whole CVAR appear in console along with the default value, when I type in the first few characters of the CVAR ? |
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