L4D2 help making fire burn bots with stripper
Hey, I'm wondering if anyone can help me here. I was messing with the sky configs for stripper and can't seem to get the fire to effect the bots. I was able to make this work in a separate instance with a "func_breakable," but cannot get it to work here. Any help would be great.
{ "classname" "trigger_hurt" "thinkalways" "0" "targetname" "sky_fire_hurt" "filtername" "sky_filter_survs" "StartDisabled" "1" "spawnflags" "3" "origin" "8464 4608 16" "nodmgforce" "0" "damagetype" "8" "damagemodel" "0" "damagecap" "20" "damage" "5" "OnHurtPlayer" "!activator,speakresponseconcept,PlayerBackUp ,0,5" } { "classname" "info_particle_system" "targetname" "sky_truck_explode" "effect_name" "gas_explosion_main" "angles" "0 45 0" "origin" "8693 4851 55" } { "classname" "trigger_multiple" "targetname" "sky_truck_trigger" "filtername" "sky_filter_survs" "spawnflags" "1" "startdisabled" "0" "origin" "6681 4872 8" "OnTrigger" "!activator,speakresponseconcept,PlayerLookOu t,1.5,1" "OnTrigger" "sky_truck_zombie_1,Enable,,0,1" "OnTrigger" "sky_truck_zombie_2,Enable,,0,1" "OnTrigger" "sky_truck_zombie_1,SetDefaultAnimation,Attac kIncap_03,0,1" "OnTrigger" "sky_truck_zombie_2,SetDefaultAnimation,Melee _03,0,1" "OnTrigger" "sky_truck_sound,PlaySound,,0,1" "OnTrigger" "sky_instructor_truck_hint,ShowHint,,0,-1" "OnTrigger" "sky_truck_tracktrain,StartForward,,1.5,1 " "OnTrigger" "sky_visual_trigger,kill,,0.1,1" "OnTrigger" "!self,Kill,,20,1" } { "classname" "logic_relay" "origin" "8546 4868 50" "targetname" "sky_truck_explode_relay" "StartDisabled" "0" "spawnflags" "0" "OnTrigger" "director,BeginScript,custom_onslaught_wide.n ut,0,-1" "OnTrigger" "director,EndScript,custom_onslaught_wide.nut ,60,-1" "OnTrigger" "!Louis,speakresponseconcept,PlayerTonguePull Start,2.6,-1" "OnTrigger" "!Zoey,speakresponseconcept,EmphaticArriveRun ,25,-1" "OnTrigger" "sky_truck_sparks,StopSpark,,0,-1" "OnTrigger" "sky_truck_sound,fadeout,1,0,-1" "OnTrigger" "sky_truck_lights,LightOff,,2.2,-1" "OnTrigger" "sky_truck_gasoline_smoke,Stop,,2.2,-1" "OnTrigger" "sky_barricade,Kill,,2.2,-1" "OnTrigger" "sky_truck_glass,Kill,,2.2,-1" "OnTrigger" "sky_truck_zombie_1,Kill,,2.2,-1" "OnTrigger" "sky_truck_zombie_2,Kill,,2.2,-1" "OnTrigger" "sky_debris_barricade,Enable,,2.2,-1" "OnTrigger" "sky_truck_hurt,Disable,,2.2,-1" "OnTrigger" "sky_fire_hurt,Enable,,2.2,-1" "OnTrigger" "sky_fire_hurt,Disable,,25,-1" "OnTrigger" "sky_truck_explode,Start,,2.2,-1" "OnTrigger" "sky_truck_explode,Stop,,25,-1" "OnTrigger" "sky_explosion_shake,StartShake,,2.2,-1" "OnTrigger" "sky_truck_crash_sound,PlaySound,,2.21,-1" "OnTrigger" "sky_truck_explode_sound,PlaySound,,2.21,-1" "OnTrigger" "sky_fire_sound,PlaySound,,2.5,-1" "OnTrigger" "sky_debris_barricade,SetAnimation,debris,2.2 1,-1" "OnTrigger" "sky_debris_barricade,SetDefaultAnimation,end state,2.5,-1" "OnTrigger" "sky_truck,addoutput,solid 6,8,-1" "OnTrigger" "sky_fire_sound,FadeOut,1,24,-1" "OnTrigger" "sky_charger_block,Kill,,1,-1" "OnTrigger" "sky_instructor_run_hint,ShowHint,,25,-1" } |
Re: L4D2 help making fire burn bots with stripper
what do you mean by "can't seem to get the fire to effect the bots"
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Re: L4D2 help making fire burn bots with stripper
Quote:
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Re: L4D2 help making fire burn bots with stripper
It's because you are using a client filter
"filtername" "sky_filter_survs" this probably only applies to survivors, try setting it to empty |
Re: L4D2 help making fire burn bots with stripper
Thanks, that was it. Using this now they are catching on fire as well. Still new to this stuff so I appreciate the help. Gonna post it incase anyone else finds themselves struggling to understand.
"OnMapSpawn" "sky_fire_hurt_zaddoutputmins 0 0 00-1" "OnMapSpawn" "sky_fire_hurt_zaddoutputmaxs 260 350 1500-1" "OnMapSpawn" "sky_fire_hurt_zaddoutputsolid 20-1" { "targetname" "sky_filter_zomb" "classname" "filter_activator_team" "filterteam" "3" "Negated" "0" } { "classname" "trigger_hurt" "thinkalways" "0" "targetname" "sky_fire_hurt_z" "filtername" "sky_filter_zomb" "StartDisabled" "1" "spawnflags" "3" "origin" "8464 4608 16" "nodmgforce" "0" "damagetype" "8" "damagemodel" "0" "damagecap" "20" "damage" "5" "OnHurt" "!activator,Ignite,,0.1,-1" } "OnTrigger" "sky_fire_hurt_z,Enable,,2.2,-1" "OnTrigger" "sky_fire_hurt_z,Disable,,25,-1" |
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