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-   -   Anti Silent Run v0.1.2 (https://forums.alliedmods.net/showthread.php?t=54795)

VEN 05-04-2007 04:55

Anti Silent Run v0.1.2
 
3 Attachment(s)
Probably many of you heard about "silent run" exploit that allow to a player increase movement speed and makes his foot steeps nearly silent. This plugin resets player movement speed on double duck to prevent use of that exploit.

[X]-RayCat 05-04-2007 05:42

Re: Anti Silent Run
 
Its not even legal to bind +duck mwheelup or something.. Useful ;D

datwinkle 05-04-2007 07:15

Re: Anti Silent Run
 
lol, anyway nice plugin as usual.

wenlong_115 05-04-2007 07:40

Re: Anti Silent Run
 
cool boY

VEN 05-04-2007 08:07

Re: Anti Silent Run
 
Quote:

Its not even legal to bind +duck mwheelup or something..
FYI: to reproduce silent run it's not necessarily to use mwheel. It can be achieved with default binds.

VEN 05-04-2007 09:23

Re: Anti Silent Run v0.1.1
 
New version: 0.1.1 (fixed: speed was reset on jump duck).

P4rD0nM3 05-04-2007 09:51

Re: Anti Silent Run v0.1.1
 
It's legal to bind +duck to mwheelup. As long as it's only doing +duck and nothing else. As long as it's 1:1, it's legal.

Howdy! 05-04-2007 14:14

Re: Anti Silent Run v0.1.1
 
If i remember right, you cant hit duck 3times in a row else its count as silentrunhack. :P

Vm|Mayhem 05-05-2007 13:48

Re: Anti Silent Run v0.1.1
 
I love you VEN! Been waiting for this.

Brad 05-05-2007 15:36

Re: Anti Silent Run v0.1.1
 
LOL. I must be dumb. Whatever this exploit is, I don't think I can do it.


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