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-   -   Map causing client crashes (https://forums.alliedmods.net/showthread.php?t=218867)

deathcurse 06-22-2013 07:41

Map causing client crashes
 
This isn't really a Sourcemod problem, but I'm hoping someone might be able to help.

Seem to be having a problem with a map that is causing clients to crash on our server, its called cp_toy_fort_alt3. The previous version cp_toy_fort_alt2 works fine though.

I haven't really got much experience in mapping, so I'm not sure what could be causing clients to crash on this specific map. It doesn't seem to occur loaded up on a local server.

Is there anyway to debug this?

I've uploaded both of the map alt2 and alt3 versions if you want to check them out: http://www.clanofdoom.co.uk/downloads/toyfort_alt.zip

Pelipoika 06-22-2013 15:21

Re: Map causing client crashes
 
Is it an issue where all players currently in the server quit TF2 to desktop without any errors and without server itself crashing?

Powerlord 06-22-2013 23:16

Re: Map causing client crashes
 
Quote:

Originally Posted by Pelipoika (Post 1975212)
Is it an issue where all players currently in the server quit TF2 to desktop without any errors and without server itself crashing?

Last time I tried running alt3, some players just crashed out while loading the map.

I think it doesn't play nicely with DX8.

deathcurse 06-23-2013 06:54

Re: Map causing client crashes
 
Yeah the game just crashes to desktop.

Any ideas on how to fix it? I'm guessing it would involve getting the original map files.

friagram 06-23-2013 11:01

Re: Map causing client crashes
 
Toy fort has a long history of being terrible. Like extending map time forever. Your best bet when dealing with horribly made/maintained maps is to put them where they belong.. In the recycle bin.. Or use your rm command your whateverthhellosxhas


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