[L4D & L4D2] Scope Level Adjust v2.4 [12-April-2023]
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ConVar PHP Code:
.cfg scripts make scoping like modern game PHP Code:
Installation
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Re: [L4D & L4D2] Scope Level Adjust [1-January-2023]
Sounds cool. Thanks for sharing.
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Re: [L4D & L4D2] Scope Level Adjust [1-January-2023]
Tested on l4d2 sg552 zoom is locked and doesn't allow me to walk without zooming also here is an idea since you binded keys to zoom in/out properly the plugin could be modified resemble the CSS/1.6 zoom e.g: Binding 'e' key to adjust scope level twice after zoom.
I think people will find it amusing & great job as always. |
Re: [L4D & L4D2] Scope Level Adjust [1-January-2023]
And what about a "hold to zoom" feature like in most other games. Scripts for this never seem to work well.
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Re: [L4D & L4D2] Scope Level Adjust [1-January-2023]
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and another mode that use one key only, when adjust to border value then reset scope level, how these sounds? |
Re: [L4D & L4D2] Scope Level Adjust [1-January-2023]
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What I had to address when using your plugin is that I can't go out of the zoom mode anymore when using melee attack. But on the other hand, I probably never had to get used to this behaviour when a hold to aim/zoom would exsist in L4D. (as it would just zoom out again when releasing mouse2) |
Re: [L4D & L4D2] Scope Level Adjust [1-January-2023]
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Re: [L4D & L4D2] Scope Level Adjust [1-January-2023]
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All modern games support that for a while. But it's a missing game feature and probably a bit unreleated to your plugin. I was just curious if it's possible to do with plugins (as you already added features I didn't see before anyway) |
Re: [L4D & L4D2] Scope Level Adjust v1.1 [7-January-2023]
i guess i have a similar issue to the person above - is there a way to exit zoom when reloading?
by default, if in zoom with sniper or sg552 and you input reload (or melee-mouse2), it exits the scope and goes back to first person pov. however, when using this mod and in custom/adjusted zoom view, when you reload/melee, you still retain scope view instead of exiting it like normal. is there a way to go back to first person? other than that, really really great plugin! very nice! :D EDIT: personally would be nice to include chat hints? |
Re: [L4D & L4D2] Scope Level Adjust [1-January-2023]
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1)we shouldnt change right click bahavior to another that will prevent player shove, so might requires player bind other keys 2)you might meaning ADS experience, actually it better using a model to instead script, but we just have very few mods, i only found two "awp,magnum" ADS model 3)to handles the custom view model on L4D2 using plugin i think very hard, the solution i can think is register sm command, it only scope, not any model change like AIMING on screen center |
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