[L4D2] Super Boomer
10 Attachment(s)
Make Boomer do a super charged rocket jump.
I got this inspiration from ztar's lethal weapon plugin. Credit goes to ztar for his particle code. Also added support for game instructor hints (code snippet was based from DJ_WEST's Witch Control Plugin) Features
General
Warning: Do not bother modifying these cvars unless you want to customize you're own particle/sound effects. Some particles can be quite heavy and sometimes causes clients to crash.
sm_sb_gravity 0.1 //Restore the gravity to it's original value sm_sb_chargetime 10 //The number of seconds to wait before being fully charged sm_sb_peland 0 //Disable the particle effects emitted after a completed rocket jump sm_sb_sefail 0 //Disable the sound effect after a failed charge attempt sm_sb_sewarcry 0 //Disable the war cry sound effect sm_sb_sespecatk 0 //Disable the special attack sound effect DEMO Video (outdated since 0.3) Note : Sorry for the bad quality...I'll try to upload a better one http://www.youtube.com/watch?v=7hz27dihruM Updated DEMO Video (thanks blackalegator) http://www.youtube.com/watch?v=12v_nHkcZT4 Note: This is my first time posting a plugin in this forum. So if you encounter any issues with this plugin, please do let me know. |
Re: [L4D2] Super Boomer
that means when you did the rocket jump and you will die after touching the ground? Is it for versus mode?
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Re: [L4D2] Super Boomer
Is this plugin useful for bot?
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Re: [L4D2] Super Boomer
This is so awesome it has blown my mind.
Needless to say how annoying it is to keep failing rocket boomers over and over again. This be awesome for 10vs10. :D |
Re: [L4D2] Super Boomer
Just got some suggestions after talking to friends about this, what about expanding this concept for other SI, for example a Spitter?
A Spitter could charge up a big old gob of spit that when fired would shake and stumble/knock survivors around when it hits them in the area? I guess the same ideas could be used for other SI. I know there is already plugin that does this, but what about adding a option that allows you or not allow Super Boomers do splash damage upon exploding? |
Re: [L4D2] Super Boomer
watched the video and looks nice... but i continiously cant find a way to get sourcemod working after the dlc
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