[L4D2] - kill all survivors outside of goal saferoom
Hi,
I browsed through the netprops wiki site for l4d2 and I wanted to find something that kills a player who is outside of the goal saferoom. I need this to force a round_end event under certain circumstances. I already managed to incap all players which forces round_end too, but killing only those left outside is what I need. Is there a netprop that distinguishes players who are outside of the goal saferoom from others and therefore can be killed ? Can a round_end event be faked in another way ? |
Re: [L4D2] - kill all survivors outside of goal saferoom
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Re: [L4D2] - kill all survivors outside of goal saferoom
Oh, thanks! I am putting that in the plugin right away !
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