SuperLogs: TF2 1.4.5 (updated 2010-2-22)
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SuperLogs: TF2
Update: Test the fully rewritten version with better performance and many new actions written! http://forums.alliedmods.net/showpos...9&postcount=70 This is the first plugin in a series of plugins for many mods to enable more detailed logging, all in HL Log Standard. These plugins give the ability to track many things not natively logged by the game in log parsers such as HLstatsX:CE, Psychostats, and others. For SuperLogs: TF2, the following features are available: Actions
Code:
L 07/16/2009 - 21:28:21: "Xibalba<138><STEAM_0:0:23333692><Red>" triggered "crit_kill" Ex. Code:
L 07/23/2009 - 20:11:36: "nNnl Gun's'n'Butter<55><STEAM_0:1:15976406><Blue>" triggered "weaponstats" (weapon "scattergun") (shots "9") (hits "6") (kills "2") (headshots "0") (tks "0") (damage "375") (deaths "0")
There are many cvars available to control what does and does not get logged by the plugin as some plugins may overlap functionality (ex. HLstatsX:CE Ingame Plugin <=1.5.6 logs headshot, backstab, and some others) or if you do not agree with some of the "fixes'. Cvars (1 = Enable; 0 = Disable) superlogs_actions - Enable logging of most player actions, such as "stun" (default on) superlogs_teleports - Enable logging of teleports (default on) superlogs_headshots - Enable logging of headshot player action (default off) superlogs_backstabs - Enable logging of backstab player action (default on) superlogs_sandvich - Enable logging of sandvich eating (default off) superlogs_fire - Enable logging of fiery arrows as a separate weapon from regular arrows (default on) superlogs_wstats - Enable logging of weapon stats (default on, only works when tf_weapon_criticals is 1) superlogs_heals - Enable logging of healpoints upon death (default on) superlogs_rolelogfix - Enable delay of logging class change until first spwan as new class (default on) superlogs_objlogfix - Enable logging of owner object destruction on team/class change (default on) superlogs_ktraj - Enable psychostats-style "KTRAJ" location logging (default off) Thanks Thanks to Tsunami for the building-checking code in TF2 Build Restrictions plugin. Also thanks Packhead, KingJ, HLDS.pl, and WMD Gaming for help testing and reporting feedback. Also see SuperLogs: L4D SuperLogs: Insurgency SuperLogs: NeoTokyo SuperLogs: Age of Chivalry SuperLogs: Fistful Of Frags SuperLogs: GoldenEye: Source SuperLogs: CSS SuperLogs: DODS SuperLogs: Generic SuperLogs: ZPS Compiling Notes SuperLogs: TF2 requires loghelper and wstatshelper.inc to be in the scripting/include directory when compiling, and therefore, will not compile on the web compiler. If you are not using Sourcemod 1.2.4 or later, you may get some erroneous statistics logged for the huntsman (hits with 0 shots). * SDK Hooks here is required for damage to log in weapon stats. ** SDK Hooks is also required for non-instant-hit weapons to be tracked at all, such as the needle gun or bow. |
Re: SuperLogs: TF2
Is this needed for hlstatsx:ce?
Or perhaps in 1.6? |
Re: SuperLogs: TF2
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Re: SuperLogs: TF2 1.0.1 (updated 2009-8-2)
Updated to 1.0.1. See version history in first post.
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Re: SuperLogs: TF2 1.1 (updated 2009-8-9)
Updated to 1.1
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Re: SuperLogs: TF2 1.1 (updated 2009-8-9)
Awesome stuff, looks like I'm going to have to get HLstatsX Community Edition for our server!
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Re: SuperLogs: TF2 1.1.1 (updated 2009-8-19)
Updated to version 1.1.1 to fix firearrow logging fix not being on by default unless turning it off then back on.
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Re: SuperLogs: TF2 1.1.1 (updated 2009-8-19)
Is there a way to have logging in the backround but turn off the in game point spamming?
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Re: SuperLogs: TF2 1.1.1 (updated 2009-8-19)
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Re: SuperLogs: TF2 1.1.1 (updated 2009-8-19)
Nice addition to HLStatsX
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