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-   -   Adding admins (https://forums.alliedmods.net/showthread.php?t=74654)

Haggis 07-22-2008 17:11

Adding admins
 
I have added this line to the admin_simple.ini

"my steam id no" "z"

but when i type in bind k "sm_admin" it says i do not have access to this,what am i doing wrong.

DontWannaName 07-22-2008 17:35

Re: Adding admins
 
Post your admin simple ini. There is no reason to x out your steam id cause theres nothing anyone can do with it but ban you on a server lol.

bl4nk 07-22-2008 18:24

Re: Adding admins
 
'z' doesn't give access to commands, it's used for other stuff. Just fill up the line with 'abcde..'.

TheDOO 07-22-2008 18:48

Re: Adding admins
 
Quote:

Originally Posted by bl4nk (Post 656863)
'z' doesn't give access to commands, it's used for other stuff. Just fill up the line with 'abcde..'.

uhh I always use z. It's root admin, you have access to everything.

bl4nk 07-22-2008 18:51

Re: Adding admins
 
You sure? This is the 5th person I've heard complain about this in the past 2 days. Just because it's called "root" doesn't mean they have access to everything. It depends on what flags the commands check for.

Ravager01 07-22-2008 19:10

Re: Adding admins
 
Yes, the 'z' flag gives full access.

chikencarnage 07-22-2008 20:01

Re: Adding admins
 
i was gonna say, I use z for full acces (root admin) and have never has anyone complain about not being able to access something.

DontWannaName 07-22-2008 20:16

Re: Adding admins
 
I do know for some plugins if the user doesnt have the reserved flag and just z they wont be immune :D

HanoverFist 07-22-2008 22:02

Re: Adding admins
 
try this bind "k" sm_admin

Haggis 07-23-2008 13:55

Re: Adding admins
 
This is what is in my admin simple ini

//
// For each admin, you need three settings:
// "identity" "permissions" "password"
//
// For the Identity, you can use a SteamID or Name. To use an IP address, prepend a ! character.
// For the Permissions, you can use a flag string and an optional password.
//
// PERMISSIONS:
// Flag definitions are in "admin_levels.cfg"
// You can combine flags into a string like this:
// "abcdefgh"
//
// If you want to specify a group instead of a flag, use an @ symbol. Example:
// "@Full Admins"
//
// You can also specify immunity values. Two examples:
// "83:abcdefg" //Immunity is 83, flags are abcefgh
// "6:@Full Admins" //Immunity is 6, group is "Full Admins"
//
// Immunity values can be any number. An admin cannot target an admin with
// a higher access value (see sm_immunity_mode to tweak the rules). Default
// immunity value is 0 (no immunity).
//
// PASSWORDS:
// Passwords are generally not needed unless you have name-based authentication.
// In this case, admins must type this in their console:
//
// setinfo "KEY" "PASSWORD"
//
// Where KEY is the "PassInfoVar" setting in your core.cfg file, and "PASSWORD"
// is their password. With name based authentication, this must be done before
// changing names or connecting. Otherwise, SourceMod will automatically detect
// the password being set.
//
////////////////////////////////
// Examples: (do not put // in front of real lines, as // means 'comment')
//
// "STEAM_0:1:16" "bce" //kick, ban, slay for this steam ID, no immunity
// "!127.0.0.1" "99:z" //all permissions for this ip, immunity value is 99
// "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, kick, ban
//
////////////////////////////////

"STEAM_0:0:15906387" "z"


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