Concussion blocker
2 Attachment(s)
This plugin removes the "shaky" effect of concussion grenades.
Usage: sv_blockconcussion 1/0 to enable or disable the plugin Credits: Ops in #AMXmod @ Quakenet for alot of help ( + AssKicR & CheesyPeteza ) Now 2 versions: The one made by Ramono is much cleaner / faster better, its the recommended one to use. Il keep the old one here, just incase someone wants to look at how to not code it :) |
awww... why whould you want to remove that :lol:
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I dont, i dont even have tfc. It was done becuse someone requested it :)
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Probably to make it easier for offensive team when conc jumping.
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There's a problem with this plugin when you goto change maps it cause's the server to crash other than that the plugin works great. For those askin about the use it works great playin conc maps.
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Quote:
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You could just register_event("Concuss"), and send a blank Concuss message after the original is done. That would eliminate the need for Engine.
message_begin(MSG_ONE,gmsgConcuss,{0,0,0},id) write_byte(0) message_end() Is the syntax for it, IIRC. |
Updated. It supports both mehotds but mahnsawce way is std.
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Er..it wont work for me..
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then you installed it wrong. How i dont know. Docs are your friend
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