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-   -   [TF2] Needle Jump (https://forums.alliedmods.net/showthread.php?t=77600)

The JCS 09-16-2008 21:12

[TF2] Needle Jump
 
3 Attachment(s)
Needle Jump

Description:
This plugin brings back the Needle Jump to Team Fortress 2.

ConVars:
  • sm_needlejump_version: The plugin version
  • sm_needlejump (1): If plugin is enabled (0 - off, 1 - on):
  • sm_needlejump_speed (200): Speed to add to target player
  • sm_needlejump_friendly_only (1): Activeonly forfrinds
To Do:
  • Make it more "realistic" to the original version
  • Horizontal movement
Thanks to skatelouis for the idea!

Changelog:
  • Version 0.3 ( 22/09/08 )
    • Added horizontal speed.
    • Speed limited to 400.
  • Version 0.2 ( 20/09/08 )
    • Now, supports SM 1.0
  • Version 0.1 ( 16/09/08 )
    • Initial Release
Notes:
In this first version, it only affects the vertical speed. I haven't played the TF2 with the orignal versionof Needle Jumping, so, I don't know details about it, but I found some information on the Web.
Please, if you think I should change anything, tell me please.
And if you have a suggestion to the horizontal speed, tell me please =]

abelp 09-16-2008 21:29

Re: [TF2] Needle Jump
 
awesome..will try tonight

skatelouis 09-16-2008 22:22

Re: [TF2] Needle Jump
 
Im not able to get it work. It work for you guys?

Edit : Maybe it's because I tried with bot. I will try with human player tonight.

abelp 09-17-2008 02:10

Re: [TF2] Needle Jump
 
doesn't work for me
216.6.232.185:27015

Fyren 09-17-2008 06:09

Re: [TF2] Needle Jump
 
Since it's using TF2_CalcIsAttackCritical, you need a 1.1.0 build, I think?

The JCS 09-17-2008 13:51

Re: [TF2] Needle Jump
 
Yes, you need the last 1.1 snpashot, because it uses the TF2_CalcIsAttackCritical

Quote:

Originally Posted by The JCS (Post 686971)
Rquirements:
SourceMod 1.1


abelp 09-18-2008 20:48

Re: [TF2] Needle Jump
 
sorry to ask , but possible to make it work for 1.0.4?

The JCS 09-18-2008 20:51

Re: [TF2] Needle Jump
 
I'll made a version that works on 1.04; In a few days, it'll be here =]

dotISO 09-18-2008 22:13

Re: [TF2] Needle Jump
 
So, this brings back the needle jump "exploit"?
does it work on all classes or only engineer?

skatelouis 09-18-2008 22:51

Re: [TF2] Needle Jump
 
It work for all class but the plugin isn't finish, it's only the beginning.

I dont get enough time to test it, I will try it tomorrow maybe.

boykevin 09-19-2008 20:15

Re: [TF2] Needle Jump
 
omg thank you soo much ive been waiting ever since they took it out

The JCS 09-19-2008 23:35

Re: [TF2] Needle Jump
 
Updated!
Now, working on 1.0

skatelouis 09-20-2008 11:26

Re: [TF2] Needle Jump
 
I am trying to learn some advanced programming techniques in Source Mod, I will give you the parameters, the commands but you will need to code it yourself because I dont know how to code.

But I will do the search:)


The things we need to search are all about collision and solid. You are using TeleportEntity in your plugins, I think it's why it dont work.

I have an idea :
1) Why not build a new command like +fjump that will allow any class to go in front of them for something like 10 units when they are hurt by the friendly needle?. And with a limit of 5 seconds between each +fjump.

I will continue to search about solid and all these things, but I think it can be a good improvement for the moment.

The JCS 09-20-2008 12:35

Re: [TF2] Needle Jump
 
I think it's not possible to check if a needlecollide with a friend and FF can't be enable for only one weapon.. =/

skatelouis 09-20-2008 14:29

Re: [TF2] Needle Jump
 
Quote:

Originally Posted by The JCS (Post 688459)
I think it's not possible to check if a needlecollide with a friend and FF can't be enable for only one weapon.. =/

With your plugin you are using TeleportEntity, I think you can enable something that will do that :

if TeleportEntity(iTarget, NULL_VECTOR, NULL_VECTOR, fVelocity);
Player can use +fjump

if not TeleportEntity(iTarget, NULL_VECTOR, NULL_VECTOR, fVelocity);
Player can't use +fjump


If you dont know how to make it, I will try to work on this tonight.

boykevin 09-21-2008 14:05

Re: [TF2] Needle Jump
 
hmm how far are you on the horizontal movement? just wondering
but its still great even if it just goes up wards

abelp 09-21-2008 23:00

Re: [TF2] Needle Jump
 
Tested with 1.0.4
Works like a charm. Thank you so much.
I now request that it be possible with the rocket launcher. :)
I have rapid fire on so i'f you'd like to see what it looks like you can try my server.
216.6.232.185:27015

skatelouis 09-22-2008 12:59

Re: [TF2] Needle Jump
 
1 Attachment(s)
Quote:

Originally Posted by abelp (Post 689319)
Tested with 1.0.4
Works like a charm. Thank you so much.
I now request that it be possible with the rocket launcher. :)
I have rapid fire on so i'f you'd like to see what it looks like you can try my server.
216.6.232.185:27015


I will do it, it's really easy.

Edit, its done, say me if it's working. I am at school so I can't test it.

I exchange the Blutsauger for the Rocket Launcher. I dont think it will be really nice, maybe only for your Rapid Server.

abelp 09-22-2008 15:34

Re: [TF2] Needle Jump
 
Nice,
But what i meant was making the soldier also shoot rockets upwards and have someone jump on top of the rockets. Same like needle gun effect, but for soldier.

skatelouis 09-22-2008 17:10

Re: [TF2] Needle Jump
 
Did you tried it?

The JCS 09-22-2008 19:02

Re: [TF2] Needle Jump
 
Added horizontal speed.
Speed limited to 400.

(I couldn't test it in a open server, sorry if it has bugs)

skatelouis 09-24-2008 15:54

Re: [TF2] Needle Jump
 
This version is much better, I find it really nice.

I think you dont have to change nothing for the moment, maybe only the default sm_needlejump_speed (200)
I will do some tests to see what is the most reallistic one. Because 200 is too low


It will be really nice to put a tag like : Needle Jump
It will be easier to find server with Needle Jump install

abelp 09-24-2008 16:35

Re: [TF2] Needle Jump
 
needle jump works great. I do wish you could also push them a little forward though. They only go straight up and sometimes I want them to go forward also.
I want to catapult them into the enemy.
LOL

I just realized you made it horizontal. I will try it out later.

hl2mukkel 10-04-2008 16:32

Re: [TF2] Needle Jump
 
Hey thanks it works grate!!!!
Its an Awsome Plugin
Very funny idea xD
very nice

fuze_man 10-08-2008 10:17

Re: [TF2] Needle Jump
 
Tomorrow ill add this to my server and tell you the results :)

abelp 10-08-2008 18:29

Re: [TF2] Needle Jump
 
The needle jump works..and the rocket jump works also.
sm 1.1

natex2012 02-28-2010 08:51

Re: [TF2] Needle Jump
 
a video would be nice:)

RavensBro 05-04-2011 10:44

Re: [TF2] Needle Jump
 
i couldnt get it to work at all so i took it off ;(

Elvin1396 06-26-2012 02:53

Re: [TF2] Needle Jump
 
Hi, I'm a bit confused on how this is supposed to work, as the only needlejump experience I have is from TF2Ware. To needlejump with this plugin, do I jump and shoot the ground, or am I supposed to shoot players?

snelvuur 06-26-2012 07:49

Re: [TF2] Needle Jump
 
Well the plugin is from 2008, so it could well be "ruined" ..

Elvin1396 06-26-2012 12:33

Re: [TF2] Needle Jump
 
The funny thing is is that the console doesn't report any errors with it enabled. I was really hoping to be able to needle jump like in TF2Ware. Oh well!

snelvuur 06-30-2012 15:37

Re: [TF2] Needle Jump
 
You can always ask the author of tf2ware to take a look at this plugin, perhaps he can help out.

robotortoise 02-08-2014 15:25

Re: [TF2] Needle Jump
 
Yeah, 2014 checking in. Still doesn't work.

RavensBro 07-24-2014 16:43

Re: [TF2] Needle Jump
 
2 Attachment(s)
Ok took me some time but i got it working been using it on my server and no crash or errors so it should be good to go. :grrr: have fun :)

snelvuur 07-25-2014 05:44

Re: [TF2] Needle Jump
 
Works just fine, thanks.

EdGe511 01-10-2015 16:51

Re: [TF2] Needle Jump
 
why sm_needlejump_speed is not working ?

RavensBro 01-13-2015 10:16

Re: [TF2] Needle Jump
 
when i fix it i didnt add it back in.

klashfire 02-04-2015 20:54

Re: [TF2] Needle Jump
 
yup, doesn't work. Most likely a tf2 update screwed it up. It would be nice if this plugin could either get updated or unapproved.

EdGe511 02-28-2015 12:55

Re: [TF2] Needle Jump
 
can someone please fix this plug in

DJPlaya 10-21-2015 16:32

Re: [TF2] Needle Jump
 
Quote:

Originally Posted by RavensBro (Post 2173131)
Ok took me some time but i got it working been using it on my server and no crash or errors so it should be good to go. :grrr: have fun :)

Works fine


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