Bloodthirsty
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BloodThirsty v1.2 Updated Author:Alka Version:v1.2 Descritpion: *When a player hit another player with knife...the victim starts bleeding and have some effects!(see effects list) *Some kind of knife realism. Cvar: bt_healthreduction "num" (Default:2) - Number of health reduction per second. bt_mod "1/0" (Default:1) - Toggle plugin on/off Changelog: v1.0 - First release. V1.1 - Optimized code. v1.2 - Fixed ResetHud. -Changed sound. v1.2 Updated -Rewrited. -Fixed bug. Effects: *Victim is bleeding(Visual effect + health reduction(Cvar)). *Victim screen is flicker*fade in red. *On victim screen an Hud icon is displayed with orange color for advertise. Credits: SAMURAI16 teame06 Required modules: -Fun Pictures: -See video...(above) Previous downloads : 1764 |
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Seems ok to me maybe add a beter discription and a video . Also place in your thread that you need the csx and fun module
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sorry! I press "post" button! Some knife realism but with more effects...test it yourself :P :wink:
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GJ man.
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Don't ever post RAR's. Post ZIP's. Not everyone can extract from a RAR but almost every can extract from a ZIP.
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and i should use... =>>
register_event[/code][code]("HLTV", "event_new_round", "a", "1=0", "2=0") ? |
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Alka, you allways have good ideas for plugins :) btw saw the video, looks cool
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...why not just use the damage event (so you don't have to use csx >.>)
also why have a download when you can use the default HL heart beat sound. and finally i don't see the point of the display, if anything it just confuses me. |
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1.Dunno...i like csx! but...what is rong with csx?
2.I find that heartbeat1 sound but how to play it? Is in valve dir.(you must to copy...in cs) 3.what do you mean? :/ |
Re: Bloodthirsty
Hi, found this in kz_jump_plugin from teame06...
On finishing climb you hear a "woop" sound ;) client_cmd(id, "spk woop"); greetz regalis |
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Thanks...but i have a sound,and is playing but..i allude at something else...nvm!
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Would be better to use the damage event IMO and add something like the effects will stop after a certain period of time.
Also, what part of this is to change the amount of blood being spilled? PHP Code:
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how about decreasing hp(1hp for 0.3-4 sec) without damage event? its kinda weird that player is constantly moaning
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@Mini_Midget
1."Stoping efect" -> Code:
if(health < 10) { 2.You can't...! @Voi - this is just fine! no changes momentary... @Hawk552 - Thanks... |
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Alka make the blood remain on the ground to the end of the round.
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I tried that but don't work! dunno why...:| it's showing "numbers" instead of blood slop!
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The problem is this "decals.wad"
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Use the right name of the pictures.
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cool +karma
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Is it possible at all to have the blood effects without the flashing red screen? Any chance we could get a cvar to enable/disable that? Thanks!
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The HUD effect seems to work, but the damage over time does not work. I'm using this for zombie plague 4.3. Sorry for necro.
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