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-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   Subplugin Submission [ZP] Extra: Yet Another KillBomb (Zombie) (https://forums.alliedmods.net/showthread.php?t=165760)

Balgaa 02-16-2012 01:53

Re: [ZP] Extra: Yet Another KillBomb (Zombie)
 
yokomo, can you update for 5.0?

Balgaa 02-16-2012 01:56

Re: [ZP] Extra: Yet Another KillBomb (Zombie)
 
L 02/16/2012 - 13:49:46: Plugin called message_begin with an invalid message id (0).
L 02/16/2012 - 13:49:46: [AMXX] Displaying debug trace (plugin "zp50_kill_bomb_for_humans.amxx")
L 02/16/2012 - 13:49:46: [AMXX] Run time error 10: native error (native "message_begin")
L 02/16/2012 - 13:49:46: [AMXX] [0] zp50_kill_bomb_for_humans.sma::give_the_bomb (line 141)
L 02/16/2012 - 13:49:46: [AMXX] [1] zp50_kill_bomb_for_humans.sma::zp_fw_items_se lect_post (line 128)
L 02/16/2012 - 13:49:55: Team "CT" triggered "CTs_Win" (CT "9") (T "3")
L 02/16/2012 - 13:49:55: World triggered "Round_End"
L 02/16/2012 - 13:50:02: World triggered "Round_Start"
Segmentation fault (core dumped)
Thu Feb 16 14:47:52 ULAT 2012: Server Quit

Balgaa 02-16-2012 02:09

Re: [ZP] Extra: Yet Another KillBomb (Zombie)
 
L 02/16/2012 - 13:48:48: Plugin called message_begin with an invalid message id (0).
L 02/16/2012 - 13:48:48: [AMXX] Displaying debug trace (plugin "zp50_kill_bomb_for_humans.amxx")
L 02/16/2012 - 13:48:48: [AMXX] Run time error 10: native error (native "message_begin")
L 02/16/2012 - 13:48:48: [AMXX] [0] zp50_kill_bomb_for_humans.sma::give_the_bomb (line 141)
L 02/16/2012 - 13:48:48: [AMXX] [1] zp50_kill_bomb_for_humans.sma::zp_fw_items_se lect_post (line 128)
L 02/16/2012 - 13:49:46: Plugin called message_begin with an invalid message id (0).
L 02/16/2012 - 13:49:46: [AMXX] Displaying debug trace (plugin "zp50_kill_bomb_for_humans.amxx")
L 02/16/2012 - 13:49:46: [AMXX] Run time error 10: native error (native "message_begin")
L 02/16/2012 - 13:49:46: [AMXX] [0] zp50_kill_bomb_for_humans.sma::give_the_bomb (line 141)
L 02/16/2012 - 13:49:46: [AMXX] [1] zp50_kill_bomb_for_humans.sma::zp_fw_items_se lect_post (line 128)

H.RED.ZONE 02-16-2012 10:39

Re: [ZP] Extra: Yet Another KillBomb (Zombie)
 
2 Attachment(s)
[ZP50] Extra item : Kill bomb for humans

I didnt wanted to take that much time on that simple plugin but here
tested and works

Balgaa 02-16-2012 11:53

Re: [ZP] Extra: Yet Another KillBomb (Zombie)
 
yes, sure

i will update you...

Balgaa 02-16-2012 20:50

Re: [ZP] Extra: Yet Another KillBomb (Zombie)
 
up to now no error message...

thanks, i will keep monitor it...

H.RED.ZONE 02-16-2012 21:12

Re: [ZP] Extra: Yet Another KillBomb (Zombie)
 
Ok report if you get anything (:

yokomo 02-17-2012 01:55

Re: [ZP] Extra: Yet Another KillBomb (Zombie)
 
Sorry for topic.
Is ZP5.0 good? can you explain to me why it good to use? how about CPU usage? Which 1 is low usage between ZP4.3 & ZP5.0

Balgaa 02-17-2012 09:40

Re: [ZP] Extra: Yet Another KillBomb (Zombie)
 
up to now no any error message...

i think 5.0 much better...

H.RED.ZONE 02-17-2012 09:56

Re: [ZP] Extra: Yet Another KillBomb (Zombie)
 
Quote:

Originally Posted by yokomo (Post 1652039)
Sorry for topic.
Is ZP5.0 good? can you explain to me why it good to use? how about CPU usage? Which 1 is low usage between ZP4.3 & ZP5.0

Hmm.. for me it has no difference. When we look at CPU i had ZP4.3 and ZP5.0 cant see that big difference. But ZP 5.0 is easier to use. By the way ZP 4.3 has a big bug and if someone would find out how to use it he could crash any server in 10 sec.For other fixes you can see changelogs Yes one more bug there was that was never fixed if i remember i money was enabled zombie could buy weapon.


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