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-   -   [L4D & L4D2] Jet Pack (https://forums.alliedmods.net/showthread.php?t=163279)

Chronic1 08-03-2011 02:47

Re: [L4D2] Jet Pack
 
We are having so much fun with this on my 8vs8 TAAANNNK server!! This plugin is awesome. Is there any chance you could make the tank use the jetpack? It would be absolutely hilarious if survivors and tanks were flying around on jetpacks on the finales. It Would make a pretty epic youtube video too lol.

panxiaohai 08-03-2011 04:37

Re: [L4D2] Jet Pack
 
Quote:

Originally Posted by Chronic1 (Post 1524649)
We are having so much fun with this on my 8vs8 TAAANNNK server!! This plugin is awesome. Is there any chance you could make the tank use the jetpack? It would be absolutely hilarious if survivors and tanks were flying around on jetpacks on the finales. It Would make a pretty epic youtube video too lol.

Your suggestion is interesting, I will try to let tank can use jetpack.

Chronic1 08-03-2011 10:53

Re: [L4D2] Jet Pack
 
Maybe an easy way would be to create a command like !givejetpack. Then I could do !givejetpack @tanks

Chronic1 08-03-2011 22:26

Re: [L4D2] Jet Pack
 
Found a bug where if you are flying when round ends, your gravity will be set to very very low on next round.

mikhdenis 08-04-2011 06:41

Re: [L4D2] Jet Pack
 
Code:

Info (map "c8m4_interior") (file "errors_20110803.log")
L 08/03/2011 - 22:54:31: [SM] Native "AcceptEntityInput" reported: Entity 651 (651) is not a CBaseEntity
L 08/03/2011 - 22:54:31: [SM] Displaying call stack trace for plugin "l4d_jetpack.smx":
L 08/03/2011 - 22:54:31: [SM]  [0]  Line 406, D:\Left4dead2DLC3\left4dead2\left4dead2\addons\sourcemod\scripting\l4d_jetpack.sp::Stop()
L 08/03/2011 - 22:54:31: [SM]  [1]  Line 263, D:\Left4dead2DLC3\left4dead2\left4dead2\addons\sourcemod\scripting\l4d_jetpack.sp::infected_ablility()
L 08/03/2011 - 22:54:35: [SM] Native "AcceptEntityInput" reported: Entity 651 (651) is not a CBaseEntity
L 08/03/2011 - 22:54:35: [SM] Displaying call stack trace for plugin "l4d_jetpack.smx":
L 08/03/2011 - 22:54:35: [SM]  [0]  Line 406, D:\Left4dead2DLC3\left4dead2\left4dead2\addons\sourcemod\scripting\l4d_jetpack.sp::Stop()
L 08/03/2011 - 22:54:35: [SM]  [1]  Line 269, D:\Left4dead2DLC3\left4dead2\left4dead2\addons\sourcemod\scripting\l4d_jetpack.sp::player_ledge_grab()
L 08/03/2011 - 23:01:14: [SM] Native "AcceptEntityInput" reported: Entity 435 (435) is not a CBaseEntity
L 08/03/2011 - 23:01:14: [SM] Displaying call stack trace for plugin "l4d_jetpack.smx":
L 08/03/2011 - 23:01:14: [SM]  [0]  Line 405, D:\Left4dead2DLC3\left4dead2\left4dead2\addons\sourcemod\scripting\l4d_jetpack.sp::Stop()
L 08/03/2011 - 23:01:14: [SM]  [1]  Line 263, D:\Left4dead2DLC3\left4dead2\left4dead2\addons\sourcemod\scripting\l4d_jetpack.sp::infected_ablility()


Chronic1 08-05-2011 01:39

Re: [L4D2] Jet Pack
 
After a few people have the jetpack, its really hard to pickup a oxygentank, it just wont let me pick it up sometimes.

panxiaohai 08-05-2011 10:26

Re: [L4D2] Jet Pack
 
Quote:

Originally Posted by Chronic1 (Post 1526030)
After a few people have the jetpack, its really hard to pickup a oxygentank, it just wont let me pick it up sometimes.

You can not pick oxygentank when someone have jet pack around it.

TheJokerx 08-06-2011 21:20

Re: [L4D2] Jet Pack
 
Can you please make a Version with different Commands for Drop and get a Jetpack? That would be very Nice :)

E: I want to combine it with Item Buy System, so that you have to buy a jetpack. but if it's the same command you can get it for free because you know the command from chat then.

Chronic1 08-07-2011 16:07

Re: [L4D2] Jet Pack
 
Whats wrong with !jetpack? Have you tried binding it to a key? [bind x "say !jetpack"]

Can you add a cvar to limit how many times a player can use the jet pack each round?

panxiaohai 08-07-2011 20:13

Re: [L4D2] Jet Pack
 
Quote:

Originally Posted by Chronic1 (Post 1527796)
Whats wrong with !jetpack? Have you tried binding it to a key? [bind x "say !jetpack"]

Can you add a cvar to limit how many times a player can use the jet pack each round?

There are no limit, but I will make a convar to limit it base on you suggestion.


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