can u tell me why it coundn"t compile in amxx1.01?
thank u!! and can u changge it to suit amxx1.01 |
it wouldn't compile under 1.01 because it uses functions that 1.01 doesn't have. These functions are meant for speed. I would recommend you upgrade your AMXX instead of having to recode most new plugins for your server. 1.01 was stable but the security fixes and speed increases are well worth updating to.
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sry doesnt work for me.
tested on linux 32 bits server amxx 1.50 "bad load" tested on windows server amxx 1.71 "bad load" Im also using on both servers Ultimate gore. Is That the prob? all my modules are working but what's wrong? |
requires AMXX 1.71, no modules required, if you installed it correctly it will work.
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whats the random cvar plugin?
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I made one thats an unconstant cvar one. Called Unconstant Cvar
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that was the one I was reffering too. :D
Never good with plugin names. |
The added blood sprites are looking nice, but they are disappearing very fast.
I remember there is a client setting controlling the amount of bullet shells visible at the same time - is it this or can I control it with the plugin? |
wtf does this plugin have to do with bullet shells?
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I mean something similar to the option "max_shells" or "max_smokepuffs". The new blood effect looks nice but disappears nearly instantly.
Ok, your reaction implicates my theory was wrong :). Is it possible to change the plugin making the blood stay a little bit longer? |
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