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-   -   Auto-Mix (Pug) - By: p1Mp (https://forums.alliedmods.net/showthread.php?t=168906)

Diegorkable 10-06-2011 16:17

Re: Auto-Mix (Pug) - By: p1Mp
 
@enjoi

Look man, your suggestions are looking pretty good, but i'm not sure they're reaching my goals.
This mode is the type of "Play N Go", it simply waits for 10 ppl, mixing the teams, does a match, once the match ends most of the players will probably leave and new ones will come. Your suggestions are for a type of mode which is like something progressive and developing, making clans / groups, adding to buddy list. It's really not needed in my opinion. Still i'll keep my eyes open to see if this thing has a demand from most of the people.

Arkshine 10-06-2011 19:00

Re: Auto-Mix (Pug) - By: p1Mp
 
Remove the slowhack part or ask the player before. (bind)

Diegorkable 10-06-2011 19:28

Re: Auto-Mix (Pug) - By: p1Mp
 
Quote:

Originally Posted by Arkshine (Post 1569751)
Remove the slowhack part or ask the player before. (bind)

Ahh yeah forgot about that, I'll edit it now.

EDIT: I've added a menu that will display once a player has been assigned to a team, if he approves that his key will be binded.

By the way, I've got a question, what do I have to do, or how do I know if weither my plugin will get approved or not?

jar_09 10-06-2011 22:25

Re: Auto-Mix (Pug) - By: p1Mp
 
it would be good to you to put your pug mod:

.group <tag> - Create a group with the specified tag
.add <name> - Invite the specified player to your group
.accept <name> - Accept the group invite made by the specified player
.leavegroup - Leave the group you are currently in

.stats pug - View current pug stats
.stats <name> - View a specific player's stats or your own if no name is provided
.vote kick <name> - Kick a player by name

+karma <name> - Increase a player's karma level
-karma <name> - Decrease a player's karma level
.sum - Used when dead to see your inflicted damage, received damage, and the current health of all alive players on the opposite team

if you put these plugins or give the pug command (auto-mix) more interesting and so players are encouraged to play ..... but the pug should think about ... pug would be the most complete mod. ok

GuTo 10-07-2011 01:03

Re: Auto-Mix (Pug) - By: p1Mp
 
cool man

enjoi. 10-08-2011 08:55

Re: Auto-Mix (Pug) - By: p1Mp
 
Quote:

Originally Posted by jar_09 (Post 1569825)
it would be good to you to put your pug mod:

.group <tag> - Create a group with the specified tag
.add <name> - Invite the specified player to your group
.accept <name> - Accept the group invite made by the specified player
.leavegroup - Leave the group you are currently in

.stats pug - View current pug stats
.stats <name> - View a specific player's stats or your own if no name is provided
.vote kick <name> - Kick a player by name

+karma <name> - Increase a player's karma level
-karma <name> - Decrease a player's karma level
.sum - Used when dead to see your inflicted damage, received damage, and the current health of all alive players on the opposite team

if you put these plugins or give the pug command (auto-mix) more interesting and so players are encouraged to play ..... but the pug should think about ... pug would be the most complete mod. ok

+1

Diegorkable 10-08-2011 14:44

Re: Auto-Mix (Pug) - By: p1Mp
 
I will never add .votekick for 1 reason, people will constantly vote to kick a player constantly until he gets kicked, and even if I build something that will limit his vote kicks (that will include keeping him in the memory even if he logs out), It's a bit unnecessary, because, why would you want to kick someone? If he TKs there's the !voteban system I built, AFK? There's an AFK Kicker. I didn't find any other legit reason to kick someone (considering its not in the mode already).

I might say that I'll put these things in the mode, but modifyed to be more simple, because once again, making it something like that is not the aim of the mode, but yeah I got the whole idea and I'll try putting something alike inside.

^SmileY 10-08-2011 17:20

Re: Auto-Mix (Pug) - By: p1Mp
 
Quote:

Originally Posted by Diegorkable (Post 1570889)
I will never add .votekick for 1 reason, people will constantly vote to kick a player constantly until he gets kicked, and even if I build something that will limit his vote kicks (that will include keeping him in the memory even if he logs out), It's a bit unnecessary, because, why would you want to kick someone? If he TKs there's the !voteban system I built, AFK? There's an AFK Kicker. I didn't find any other legit reason to kick someone (considering its not in the mode already).

I might say that I'll put these things in the mode, but modifyed to be more simple, because once again, making it something like that is not the aim of the mode, but yeah I got the whole idea and I'll try putting something alike inside.


Make a better votekick system. But players in server are using "vote" command :P

Diegorkable 10-08-2011 18:37

Re: Auto-Mix (Pug) - By: p1Mp
 
Quote:

Originally Posted by ^SmileY (Post 1571020)
Make a better votekick system. But players in server are using "vote" command :P

Exactly, that's why I say .votekick is completly unnecessary.

enjoi. 10-08-2011 19:51

Re: Auto-Mix (Pug) - By: p1Mp
 
Nah. Add +karma then say if you got like +100 karma you can start a votekick.


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